You know, you could just ignore them and don't buy gil?
You know, you could just ignore them and don't buy gil?

I wanna know what exactly this group banning RMT is doing and what peanuts they're being paid.
All you need as proof of a RMT seller is the /tell. All you need as proof of botting is to go to the gathering places of these damned bots. (uldah, copperbell mines entrance, coerthas, etc)
All they need is one person logged into the game to get the /tells and throw down the ban hammer immediately. What--do they think these messages are what normal players do?

Im playing on an alt that's only about a week old and alrdy have about 60 on my BL... and got about 10 a day..., not sure if it been said b4 why not put a lvl cap on when u can send a tells, have to have at least 1 class at 15 (maybe), I know it wont stop them but slow them down for abit


I had an RMT yesterday send me four messages in the time it took me to right-click and blacklist them. Granted I also had to make a space for it.
I've actually been considering filtering tells for my LP entirely so I don't look like I'm advertising or having to black it out constantly, and that will make some things very hard depending on how I go about things.
Amen...
I just came back from hiatus of about a year and I see RMT has gotten 100x worse, not better. It's almost to the point that I don't even want to bother with chat, and close to where I dont even want to bother with the game. I can only imagine how daunting it is for new players.
Personally I ignore tells as a rule (as in I have them filtered to a chat tab I never look at unless somone specifically tells me they sent me a tell I should answer), and I continuously get random friend requests from level 1's who are obviously up to shady activites, which btw there is no option to blacklist them from the friend request menu so they can just keep re-requesting.
I'm sure SE is doing something to curtail this issue but it is far from enough. They really need to step up their game or allow us to report people. Something needs to be done because this problem is extremely detrimental to the game at this point.


I have trouble believing that. Most likely they just confiscate the Gil. If SE banned as many people as they say they have server populations would be a lot smaller then they are. I am sure that they ban the sellers and spammers but with the free trials and the like it is not hard for the RMT to return
I maded a linkshell! Ive put my friends in there >_> So we can go on busy-mode and can still chatting!
SE could make a start by stealth-banning some accounts and implementing filters on character names.
Leave the spammers' accounts intact - but hide all of their tells and other messages, so they they THINK they're spamming people, but the messages go into the bit-bucket... and they'd still be paying for their bogus account. Auto-filtering for retainers should be easy enough to set up, too - the spammer would still see all auctions, but nobody else would.
The second move would be to auto-flag any characters created with certain strings - like "Asdf*" as the first name wildcard. Any character created with that name would show up in a list to the sysops, with an option for the above stealth-ban.
It's hard to notice when a RMT spammer gets banned because they were never part of the operating playerbase in the first place. They were level 1 somewhere spamming tells and friend invites.I have trouble believing that. Most likely they just confiscate the Gil. If SE banned as many people as they say they have server populations would be a lot smaller then they are. I am sure that they ban the sellers and spammers but with the free trials and the like it is not hard for the RMT to return
And Free trial accounts can't send tells.


I looked at a couple sites for the lulz (on my tablet, of course! I trust them about as far as I can ban them, not at all.). There's one thing that I found interesting between some of them.
They seem to have a thing with the Ul'dah mail moogle. They said that they would meet face-to-face there, so I don't think it's a far stretch to assume that's where they mail it out at either.
Put some form of a tracker on that mail moogle, as well as the ones in the other cities in case they catch on (yeah, they might actually move into the wilderness, but we're talking baby steps here). If it's noticed a level 1 character is sending out a lot of gil, you should be able to track both a buyer and a seller.
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