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  1. #1
    Player
    DividedSky's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    188
    Character
    Sneak Ers
    World
    Hyperion
    Main Class
    Botanist Lv 50
    I can provide LOTS of examples of why pvp110 gear is BIS even in frontlines but my favorite is warrior gear. Please let me know what warrior gear is better than PvP110 in frontlines for maximum damage build. There is clear progression if you have a clear understanding of how sync works in FL and what stats are BIS.

    @Tessa Gray the pvp i100 and i110 gear will be better for you than your current i90 PvP set due to how the off stats cap in FL it will be marginal but it Is better. SE designed it this way on purpose because so many care bears were saying the progression that use to exist made veterans too OP
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    Last edited by DividedSky; 02-05-2015 at 02:59 AM.

  2. #2
    Player
    Niroken's Avatar
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    Sep 2013
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    411
    Character
    Nanaki Naki
    World
    Famfrit
    Main Class
    White Mage Lv 90
    Quote Originally Posted by DividedSky View Post
    SE designed it this way on purpose because so many care bears were saying the progression that use to exist made veterans too OP
    Honestly if your using gear to circumvent skill then your better off without it.
    (1)

  3. #3
    Player
    Mutemutt's Avatar
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    Oct 2013
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    339
    Character
    Mumuki Muki
    World
    Leviathan
    Main Class
    Goldsmith Lv 60
    I think the real problem here is you're not having fun...
    (0)

  4. #4
    Player
    DividedSky's Avatar
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    Mar 2011
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    Gridania
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    188
    Character
    Sneak Ers
    World
    Hyperion
    Main Class
    Botanist Lv 50
    I think the system is fine how it is. If anything I'd like to see rank or gear be even harder to obtain but also provide a larger advantage to player who have taken the time to get it.
    (1)

  5. #5
    Player
    Niroken's Avatar
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    Sep 2013
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    411
    Character
    Nanaki Naki
    World
    Famfrit
    Main Class
    White Mage Lv 90
    Quote Originally Posted by DividedSky View Post
    I think the system is fine how it is. If anything I'd like to see rank or gear be even harder to obtain but also provide a larger advantage to player who have taken the time to get it.
    I'm not getting how your fine with this as a PvP'er. I've seen other people in these forums make the same statement and it still confuses me. You want to be stronger because you have a bigger time investment then your opponent, I've come from other games (some that were PvP focus and some that were not focused on PvP) and pretty much the majority of them were not gear focused yet some of them still had a ranking system. It seems like you don't want a fair fight where individual skill separates who wins and who loses but you want a fight where if you played longer (regardless of the amount of skill you have) you should have the advantage over the enemy that has lesser gear (even if the enemy is of equal skill to your own or might even be more skilled and therefore would have won on even terms).

    Personally I don't get this as someone who has PvP'ed in pretty much all online games I've come across, the only thing a time investment granted me was more experience with the map, character and class skills. If I won that generally meant I was more skilled then the other player and if I lost then I would continue to improve by learning over time or from my enemies. My player progression was that if I was destroyed by a certain player 2 weeks ago and fought them again and won, I progressed as a PvP'er. Like a sport the games had a set of rules and limitations, what decided the outcome was the individual players not if someone had a better tennis racket or something.

    Is gear progression in PvP the "new" thing these days or is FFXIV PvP really that bland and easy that the only difference between two opponents in a fight in this game is their gear? If someone could tell me why gear progression in PvP is actually important to warrant the segregation of players and making it harder for new players to get into FFXIV's PvP because right now it's confusing as hell and only hurts the PvP population.
    (1)

  6. #6
    Player
    DividedSky's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    188
    Character
    Sneak Ers
    World
    Hyperion
    Main Class
    Botanist Lv 50
    Sorry i think i mis read.... you are 100% against gear progression? I guess it doesn't bother me. I like the idea of being OP with good gear.
    (0)
    Last edited by DividedSky; 02-05-2015 at 04:12 AM.

  7. #7
    Player
    Niroken's Avatar
    Join Date
    Sep 2013
    Posts
    411
    Character
    Nanaki Naki
    World
    Famfrit
    Main Class
    White Mage Lv 90
    Quote Originally Posted by DividedSky View Post
    Its not designed to be even and competitive like you are describing.

    I personally liked the old moral system. I dunno I don't see the problem with gear making you better at the game unless you want the game to BC an online sport which I do NOT want for ffxiv.
    It doesn't have to be an online sport, very few games put the time and effort to become that and I think FFXIV going down that route would pull too much resources away from what the game really is which is a PvE game. What I expect from PvP is to be a fair and inviting experience to encourage a large PvP population. How many people would actually continue to PvP after getting hit in the head with a shovel as soon as they enter the door? It sours their experience and you lose potential players because some people want to be on top of a very small hill.
    (0)

  8. #8
    Player
    DividedSky's Avatar
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    Mar 2011
    Location
    Gridania
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    188
    Character
    Sneak Ers
    World
    Hyperion
    Main Class
    Botanist Lv 50
    I see your point but now I don't understand what you are asking for. Edit: however right now gear "progression" has a minimal impact on gameplay which is what it sounds like you agree with. It sounds like you just want the glamor / prestige of awesome looking gear for less effort? You consider the grind useless but you don't want gear progression? So you want free/easy glams? I this really what this post is about?
    (0)
    Last edited by DividedSky; 02-05-2015 at 04:23 AM.

  9. #9
    Player
    Niroken's Avatar
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    Sep 2013
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    411
    Character
    Nanaki Naki
    World
    Famfrit
    Main Class
    White Mage Lv 90
    Quote Originally Posted by DividedSky View Post
    I see your point but now I don't understand what you are asking for. It sounds like you just want the glamor / prestige of awesome looking gear for less effort?
    You can still tie it to rank, just remove the advantages in Wolves Den, basically remove Morale. Another way is you could instead make it very expensive and allow you to purchase any piece at any rank, if you want the full amount of gear you still need the time investment for the full set. It gives more motivation to continue if you know your next piece is only x number of matches away and might even make a longer grind if you want sets for all your classes. Keep increasing rank every patch or two with new titles, glamour pieces, mounts, minions, etc, hell maybe even make icons beside your name for each rank or every 5 ranks to visibly show how progressed you are in experience while in PvP (I've seen that alone be motivation enough for some people to reach the top). As long as it doesn't effect gameplay I could care less, more rewards won't increase the population that much but you get your shiny stuff.
    (0)

  10. #10
    Player
    DividedSky's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
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    188
    Character
    Sneak Ers
    World
    Hyperion
    Main Class
    Botanist Lv 50
    Why change something that isn't broken? You say it doesn't matter if it takes the same amount of time to get the gear (by making gear more expensive) but you want It to change? Wtf? You aren't making any reasonable sense at this point. You are basically asking for a change in the system for the sake of a change. Either that or you dont want to admit you really are just asking for glamors with less effort.

    We already established that moral has very very little effect on performance in PvP and you can get similar gear through pve. I use an i90 pave head on my ninja...rank 45 full i110 PvP set by I don't use the full set BC in a few cases its not the best for my build.

    In other cases tho PvP gear is the best but its completely dependant on circumstance but the gpvp gear is not absolute so it shouldn't matter. BTW. Moral barely works at all in front lines.go read about how i80 sync works in the other thread on this forum.
    (1)
    Last edited by DividedSky; 02-05-2015 at 05:04 AM.

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