Quote Originally Posted by Dervy View Post
It's not even permanent. It's a 25% bonus which only lasts for a maximum of 20 seconds only if you built your stacks up properly. As you're generating them at a much slower rate and only your last hit will receive a 25% CRT buff, it's 12.5%*20/90 = 2.52525252% average increase of CRT.

Does that sound ridiculous? I'm a balance freak as it already is, I wouldn't want to "suggest" or "invent" something that's completely busted. That ain't me.
I missed the part where you mentioned that the entire thing is limited to 20 seconds, with decimate not refreshing the stacks. My bad. Even then, you put Phlebotomize up there as an ability that can generate stacks. It already does 170 potency with no combo requirements, and it's a GCD ability.

That, and it still misses the whole theming of DRG as far as skill names are concerned, but that's another topic.