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  1. #111
    Player
    Lainmyst's Avatar
    Join Date
    Sep 2013
    Location
    Federal Way, WA
    Posts
    213
    Character
    Ania Tichy
    World
    Faerie
    Main Class
    Arcanist Lv 80
    I haven't read the whole thread yet, but it seems everyone is forgetting about crafting. Especially if you level all crafts to 50, and gathering jobs which includes Fishing. Mats that are needed for crafting take up space, also if you do fishing at all, then you have all the bate to deal with. On top of everything else managing inventory can get to be an issue. Of course taking some time out to look over said inventory and see if you need all the mats should be done periodically but as usual, as soon as you sell off some of it you find you need it.
    (3)

  2. #112
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Allcraft 50 and never had an issue with retainer space. Armory space on the other hand...
    (0)

  3. #113
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    I really just wish they'd update the Armoire to act like the Minion Log, but for Glamours.

    Take any "important" gear (gear with unique stats like the Spiritbond/Durability stuff, or quest stuff like AF (but put Augmented AF in there ffs)) out of it. Make storing gear in it a one way thing, but have it unlock the gear permanently in a new tab for gear I can Glamour. Done.

    I currently have an entire Retainer dedicated to gears for Glamour, if I could just burn all that in the Armoire and use them for Glamours whenever it would solve most of my inventory woes. 99% of the gear I store is not gear I ever intend to actually wear again for the stats, it is almost entirely Glamour fodder, the physical stats are worthless to me. I would not be bothered if the gear itself just gets burned to enable more space if I can keep them for Glamour purposes. Some of the gear would be nice to have again when new Jobs come out, but I'd honestly rather just have no more inventory woes...

    Also really wish they'd just make the Armoury Chest a static 300 spaces for any gear and just have the tabs shows specific types of gear. Currently we're limited to 25 spaces for each type of gear. Sod that, I potentially need more than 25 weapon slots and I'm damn sure never going to need 25 ring slots... Belts, Offhand, Neck, Earrings, Wrist, Rings has so much wasted space I would really appreciate being spent elsewhere... You could literally condense those categories together and have them use up maybe 75 spaces, rather than the current 150 they waste... I really can't help but headdesk whenever I see the developers mention that we can't have new slots for Fishing Bait or a better Glamour system because there isn't enough space, when so much space is wasted giving us excess room for accessories... I mean really...

    Quote Originally Posted by Grekumah View Post
    While there are no concrete details pertaining to inventory management at this time, the development team is constantly monitoring the amount of inventory space in comparison with the amount of items added in each update.
    Are they monitoring players Armoury Chest space or am I just an anomaly? I currently am using 200/300 Armoury Chest spaces if I total it all up, and I would absolutely love to use some of that remaining 100 on PvP gear or something, but I can't because over 80 of those slots are wasted on giving me more space for accessories than I'll ever possibly need. I know the developers are keen to make this babies first MMO with all the hand holding for new players, but can't you kick the stabilizers off of the whole inventory management thing, considering nearly 1/3 of it ends up being wasted space? I need no more than 75 spaces for all my accessories, why are you giving me over 100?
    (0)
    Last edited by Nalien; 02-07-2015 at 06:34 PM.

  4. #114
    Player
    BlaiseArath's Avatar
    Join Date
    Sep 2013
    Posts
    452
    Character
    Blaise Destin
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Nyalia View Post
    Postie
    Excellent explanation, and that I will say with absolute sincerity. However, now that I've got my actual sincerity out of the way.. I will chalk it up to an almost serial killer level of illogical hording. Stawp.

    Now, this is separate from my response above to you and more toward the solution asked for in this thread... so for this particular solution. I don't think we should increase inventory space, or in this case open a new retainer, specifically for this type of problem as it is very short sighted solution... as by that logic in a couple years, even if adjusting inventory, they'll be demanding over 9,000 inventory spaces for their Item level 50, 60, 70, 80 90, 100, 110, 120, 130, 140, 150, 160, 170, 180, 190, 200, 210, 220, 230, 240, 250, 260, 270, 280, 290, etc etc gear... Do you not see the problem with i'm getting at here? A new retainer will not solve this issue for more than a couple patches, and then people will want a 4th, and a 5th, and a 6th, etc etc. Because as you described, their compulsary need to horde anything and everything will not cease, and in the end, they'll just shovel everything they can into their retainer... Most of it being gear that will never see use glamour or otherwise.

    Instead of adding a new retainer or increasing inventory which will be but a bandaid on a bullet wound , I think we should look at the biggest offender to this inventory issue, Glamour. The best solution would be to add a "Glamour storage" type system, where once obtained, you can bind it/whatever it to save that Glamour date in glamour storage for use any time in the future without the physical item being needed. Think GW2. It has been suggested many times, and I think that would be a more perminent solution, rather than this ... short sighted solution to the issue, and I really hope SE sees that.

    I know development time is probably tight but this is an issue that will plague this game for its entire lifespawn with the current glamour system, a new one needs to be made.

    for the i100 and i110 items
    Aren't they the same set except one is dyable? I thought they were... i know the weapons are just glowy versions.

    crafting mats, atma, dyes, materia, demimateria, gardening items, food, choco feed, unused furniture, potions, unarmoireable seasonal/achievement items, fireworks, maps, and wedding invitations,
    I get most of these, but Maps and Wedding invitations? Those shouldn't grace your inventory for very long at all... Also maybe is just uncommon, but don't people keep their Choco-feed an Gardening stuff in FC chests if available? I know not everyone has a FC house, and that Gardening suff can be used in personal housing...
    (2)
    Last edited by BlaiseArath; 02-07-2015 at 06:23 PM.

  5. #115
    Player
    Lainmyst's Avatar
    Join Date
    Sep 2013
    Location
    Federal Way, WA
    Posts
    213
    Character
    Ania Tichy
    World
    Faerie
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Jynx View Post
    Allcraft 50 and never had an issue with retainer space. Armory space on the other hand...
    For me it's the combination of both craft and gear space as well as miscellaneous items. I am not totally concerned however, for now as I can easily spend some time getting rid of unneeded items, however as you said the armory space is also an issue, with 3 new jobs on top of ninja........
    (1)

  6. #116
    Player
    Kael_Raiju's Avatar
    Join Date
    Nov 2014
    Location
    Maelstrom
    Posts
    113
    Character
    Kal- El'
    World
    Hyperion
    Main Class
    Thaumaturge Lv 70
    I'm curious to know how it's all calculated. If you're using a flat calc to determine the "average" inventory of most players I propose this is not the best way to determine current needs. I have several 4* crafter friends whose inventories are empty. If their inventories are empty or nearly so then my assumption would be that there would be others too. If this is the case then would it be possible to use a different system in order to maximize storage across all players and move storage slots around so as to expand overall storage? The end game player would never see any of this "movement" but could the servers adjust in order to maximize all slots across all players?
    (0)

    BLM/WHM/PAL - Specialist (All Crafting Classes); PARADOX FC Co-Owner

  7. #117
    Player
    Lyzern's Avatar
    Join Date
    Dec 2014
    Location
    Limsa Lominsa
    Posts
    198
    Character
    Lyzern Thorvandr
    World
    Cerberus
    Main Class
    Conjurer Lv 60
    I'll say it:

    Paid retainers are a P2W aspect. No matter how big or small. When you can have ventures twice as many times by paying, no matter how small the fee or the reward, it's P2W and it needs to go, it doesn't belong in a P2P game.

    4 Retainers max, 2 default, 2 paid with GIL, not irl currency. That's how I would see it perfectly set up. Maybe 1m gil for 3rd retainer, 10m gil for the 4th retainer.

    I just hate having my inventories always full with stuff and the possibility that people are spamming ventures twice as many times as me just because I don't wanna spend 4 euros more. It's not even about the money, it's about the principle.
    (1)
    Everything is bearable with music

  8. #118
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Lyzern View Post
    I'll say it:

    Paid retainers are a P2W aspect. No matter how big or small. When you can have ventures twice as many times by paying, no matter how small the fee or the reward, it's P2W and it needs to go, it doesn't belong in a P2P game.
    Except you can't have ventures twice as many times by paying. You have to have the venture tokens to pay the retainer, all having the optional retainers does is allow you to burn through your venture tokens twice as fast until you run out. Some people try to say that you can earn ventures from all sorts of things, OK, you can get 6 from your daily beast tribe things, that's not even an hour of time for 4 retainers, since you need 8 venture tokens for 4 quick ventures. If you spend 3 hours playing and want to send 4 retainers out on quick ventures every hour, that's going to cost you 24 venture tokens. You'll spend your playing time earning ventures to pay your retainers with.

    There is this fallacy that the additional retainers magically generate extra things or gil, the truth is, at most, they temporarily increase the rate you can do certain things at, until you run out of ventures to pay with, or items to sell. The thing is, you have to have the ventures to pay the retainers with, and you have to already have the things to sell. Once those resources run out you're back to square one whether you have 2, 3 or 4 retainers.
    (2)

  9. #119
    Player
    Sadana's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,533
    Character
    Valia Rosa
    World
    Balmung
    Main Class
    Thaumaturge Lv 71
    Quote Originally Posted by Nalien View Post
    I really just wish they'd update the Armoire to act like the Minion Log, but for Glamours.....

    I potentially need more than 25 weapon slots and I'm damn sure never going to need 25 ring slots...
    I think we can all agree the "have to currently possess item for Glamour" thing has to go.

    Amusingly though, this game has 20 different classes currently. If you don't have them all at the same level, that's 40 rings you need. I know I've had my ring tab completely full on more than one occasion. Bad example. ; ;


    The worst offenders for inventory problems:
    Glamours
    Crafting mats
    Fishing tackle/bait
    Anything that doesn't stack

    Hm... I know the various fireworks provided during different seasonal events is taking up a chunk of space in my inventories. I kind of wish we had a /fireworks emote instead. (To add... you could buy one fireworks from whatever event is going on at the time and that firework would be added to the random list you could pull from when using /fireworks. I dunno... just a thought. ^^)
    (1)
    Last edited by Sadana; 02-11-2015 at 02:38 AM.

  10. #120
    Player
    Niwashi's Avatar
    Join Date
    Aug 2013
    Posts
    5,248
    Character
    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    Quote Originally Posted by Faelandaea View Post
    I'd rather have quality then freebies. The money they make off us goes to development.
    Well, it's supposed to. But inventory has been one of this game's biggest issues since it came out (not to mention the issue that retainers directly pertain to). And so far, they've done nothing about it except to keep making it worse. I think it's about time the money they're making off us goes into actually helping our game work better. If they'd double the size of the Armoury Chest, add all the items to the Armoire that belong there, give us a tackle box, catalyst storage, and glamour storage, then sure, there could be some basis for charging for extra retainers. But as long as those extra retainers are just to make up for all the development they're refusing to do, saying it's to pay for development is a bit problematic.
    (1)

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