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  1. #11
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Aerowaffle View Post
    Dealing damage isn't automatic, so does dps differences also constitute as a "convenience"?
    What is this thing called "auto attack" again?

    How does an extra retainer deal damage for you?

    Sure damage dealing is core gameplay, but there is nothing inherent to an additional retainer that in any way enhances a player's capability in that regard.

    Having more gil than others is an advantage, but the player who spends frugally will have more gil than the player who re-glamors their gear every day of the week. The point being all players have differing amounts of gil, some are high level crafters and are rolling in gil, some are not, and can't even afford a small house plot (not that any are left). The advantage of additional gil is the ability to purchase stuff on the market boards or in shops, it does not affect gameplay.

    It is a fallacy to suggest that the availability of paid retainers offers a *gameplay* advantage, it does not.

    If I go to the mog station and purchase two optional retainers, and then log in to the game, what gameplay advantage has purchasing the optional retainer service granted me? In truth nothing has changed for me in-game. I cannot run faster, hit harder, take more damage, have more hit points, resist more status effects, teleport to more locations, gather more quickly, craft any better, etc... I do not automatically gain extra gil, or extra materials. Only if I spend time using my time to earn ventures can I get my retainers to obtain things for me. In that same time I could be gathering or crafting things myself to sell rather than earning ventures for the retainer to use. Either way, the earning potential of the retainer is 100% dependent on my actions as a player.

    Without the additional retainers the same would be true using the two free retainers. There is no advantage here because retainers cannot earn ventures for other retainers to use. So, the player either spends their time earning ventures, or doing what they would otherwise send their retainer to do. It's kind of a 1-1 exchange for the player because one way or the other they have top expend effort to get something.

    What a retainer does offer without the player doing anything is additional inventory space which is sure as hell convenient, but it's not a *gameplay* advantage. A player more disciplined than I can be just as effective with two retainers worth of inventory as I am with 4. But simply having more inventory slots available on a retainer does not alter my gameplay.
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    Last edited by Kosmos992k; 02-05-2015 at 03:20 AM.