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  1. #1
    Player
    Riardon's Avatar
    Join Date
    Nov 2013
    Posts
    1,333
    Character
    Leowald Chestwood
    World
    Twintania
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Renik View Post
    I fear all that money have been used to open the new EU servers, as European player i have to say it was a waste, useless server to please people with low quality ISPs and of course, nothing for the rest of the player-base who doesn't care or will never touch EU servers.
    It's not about about poor ISP's. It's about laws of physics. The greater the distance the greater the latency. It's unacceptable for all Europe to play on a server which is located on another continent. We play with an average of 200ms without to count in the lag spikes, the bad days when we play with 300ms and all other sort of things. I pay for this game and I demand a server in my area. It's that simple period.
    (4)

  2. #2
    Player
    Renik's Avatar
    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    821
    Character
    Ren'li Heise
    World
    Balmung
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Riardon View Post
    It's not about about poor ISP's. It's about laws of physics. The greater the distance the greater the latency. It's unacceptable for all Europe to play on a server which is located on another continent. We play with an average of 200ms without to count in the lag spikes, the bad days when we play with 300ms and all other sort of things. I pay for this game and I demand a server in my area. It's that simple period.
    don't want to kidnap this thread, so this is the last time i post about this, being in Spain, i have a 130-160ms ping to NA servers (located in Canada lol), thanks to windows double check, which you can turn off, even with a shorter ping most people will play with a 200ms ping, because most of them won't take the risk of turning it off, if your ping is higher, it could be caused by being reeeeeeeeeeeeeeeeeeally far from the serves, like Eastern Europe, or a low quality ISP, which will cause lags no matter where the serves are located, unless they go regional like some MMOs make.

    In short words, the EU servers will only make a difference for people from Easter Europe (a minority) and a lot of people who use low quality ISPs for one reason or another. I don't think that money have been invested correctly, or at least not fairly for those who won't enjoy it's benefits.
    (0)
    Last edited by Renik; 02-03-2015 at 08:01 PM.

  3. #3
    Player
    Riardon's Avatar
    Join Date
    Nov 2013
    Posts
    1,333
    Character
    Leowald Chestwood
    World
    Twintania
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Renik View Post
    In short words, the EU servers will only make a difference for people from Eastern Europe (a minority) and a lot of people who use low quality ISPs for one reason or another.
    Judging from your own experience and only is not the correct thing. Apparently the vast majority of EU players (and EU is not only Spain and UK) have problems and they demand a server in central Europe or such. That's the reason SE forced to promise they will make one here and they announced so during the Fan Fest. Let's not complicate it more with technical details and such. Let's head back to the topic because we derailed it a bit.
    Back to our topic I don't think SE will give us a 3rd retainer for free. I think we have enough space with the exception of people gathering gear sets and loads of materials. Those people have troubles and to be honest they will run into inventory problems even if SE gives us a 3rd retainer.
    (0)

  4. #4
    Player
    Lyzern's Avatar
    Join Date
    Dec 2014
    Location
    Limsa Lominsa
    Posts
    198
    Character
    Lyzern Thorvandr
    World
    Cerberus
    Main Class
    Conjurer Lv 60
    I'll say it:

    Paid retainers are a P2W aspect. No matter how big or small. When you can have ventures twice as many times by paying, no matter how small the fee or the reward, it's P2W and it needs to go, it doesn't belong in a P2P game.

    4 Retainers max, 2 default, 2 paid with GIL, not irl currency. That's how I would see it perfectly set up. Maybe 1m gil for 3rd retainer, 10m gil for the 4th retainer.

    I just hate having my inventories always full with stuff and the possibility that people are spamming ventures twice as many times as me just because I don't wanna spend 4 euros more. It's not even about the money, it's about the principle.
    (1)
    Everything is bearable with music

  5. #5
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Lyzern View Post
    I'll say it:

    Paid retainers are a P2W aspect. No matter how big or small. When you can have ventures twice as many times by paying, no matter how small the fee or the reward, it's P2W and it needs to go, it doesn't belong in a P2P game.
    Except you can't have ventures twice as many times by paying. You have to have the venture tokens to pay the retainer, all having the optional retainers does is allow you to burn through your venture tokens twice as fast until you run out. Some people try to say that you can earn ventures from all sorts of things, OK, you can get 6 from your daily beast tribe things, that's not even an hour of time for 4 retainers, since you need 8 venture tokens for 4 quick ventures. If you spend 3 hours playing and want to send 4 retainers out on quick ventures every hour, that's going to cost you 24 venture tokens. You'll spend your playing time earning ventures to pay your retainers with.

    There is this fallacy that the additional retainers magically generate extra things or gil, the truth is, at most, they temporarily increase the rate you can do certain things at, until you run out of ventures to pay with, or items to sell. The thing is, you have to have the ventures to pay the retainers with, and you have to already have the things to sell. Once those resources run out you're back to square one whether you have 2, 3 or 4 retainers.
    (2)

  6. #6
    Player Intaki's Avatar
    Join Date
    Oct 2014
    Posts
    368
    Character
    V'aleera Lhuil
    World
    Balmung
    Main Class
    Lancer Lv 79
    Quote Originally Posted by Kosmos992k View Post
    until you run out of ventures to pay with
    If you are actively playing the game this will never happen unless you choose to let it happen.
    (0)

  7. #7
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Intaki View Post
    If you are actively playing the game this will never happen unless you choose to let it happen.
    You have a finite limit on dailies, and as I have previously said, actively playing in order to generate venture tokens for retainers to use, is simply another way of using your time. You could just as easily be gathering the items you send your retainer to gather (and you'd be quicker). The retainer does not, can not, generate anything without effort from the player. with 4 retainers, if you play 4 hours, you can burn through 32 venture tokens. How many tokens can you obtain in that time through regular play (assuming you do not start with a stock pile of things that you can exchange for ventures)? Let's assume you spend 50% of your time doing things that do not generate venture tokens, how many can you earn in 2 hours (again without a stockpile of items)? There are limits. 6 beast tribe dailies will only net you 6 tokens, where are the other 26 coming from? Remember that means you have to generate something like 32 tokens every day you play to use those retainers the way you want to describe as automatic. Doesn't sound very automatic to me.

    Quote Originally Posted by Jynx View Post
    Ventures are hardly a limitation you think they are. Any crafter can quickly, cheaply, and easily gather grand company point that lead to Eady ventures. The only limitation is the players time.
    You said it yourself. the limitation is player time. that is the point I have been making. optional retainers are only as useful as the time the player puts into them, they are not automatic gil dispensers.

    Quote Originally Posted by Jynx View Post
    Retainers have insane gil generating prowess if you gave the knowledge of what to tell 5 hem to go get for you.
    So do players. A friend of mine purchased a medium house plot, and decorated using the profits from gathering at unspoiled nodes. No retainers needed.
    (3)
    Last edited by Kosmos992k; 02-11-2015 at 04:30 AM.

  8. #8
    Player

    Join Date
    Dec 2012
    Posts
    1,132
    Quote Originally Posted by Renik View Post
    In short words, the EU servers will only make a difference for people from Easter Europe (a minority) and a lot of people who use low quality ISPs for one reason or another. I don't think that money have been invested correctly, or at least not fairly for those who won't enjoy it's benefits.
    My connection from Portugal doesn't cause me problems either, but this logic is pretty faulty. An EU datacenter, at the very least, won't make things worse for me, yet has the potential to make things better, if ever so slightly.

    It's true that the majority of players (NA and JP) won't have a benefit from a new EU datacenter. But the same logic applies for the other two datacenters yet we have those. EU is certainly the smaller playerbase of the three, but it's apprently big enough for SE to give us a datacenter.
    (0)

  9. #9
    Player
    Altena's Avatar
    Join Date
    Apr 2012
    Posts
    1,362
    Character
    Altena Trife
    World
    Excalibur
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Riardon View Post
    It's not about about poor ISP's. It's about laws of physics. The greater the distance the greater the latency. It's unacceptable for all Europe to play on a server which is located on another continent. We play with an average of 200ms without to count in the lag spikes, the bad days when we play with 300ms and all other sort of things. I pay for this game and I demand a server in my area. It's that simple period.
    That is horse.

    Your ping, unless you live in SEA (or eastern end of Russia) is not much worse, (and often better in some EU countries) then the West coast of America.

    I live in SEA and play on an NA server. My ping is not much over 280ms on a bad day, and I live nearly 3 times the distance anyone in EU does from the server.
    Even with this ping, the game is extremely playable at an end game/raid level.

    If your ping is over 200, in most parts of EU, then your ISP is an issue.
    (0)

  10. #10
    Player
    raelgun's Avatar
    Join Date
    Aug 2013
    Posts
    782
    Character
    Thendra Cyril-gun
    World
    Zodiark
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Altena View Post
    That is horse.

    Your ping, unless you live in SEA (or eastern end of Russia) is not much worse, (and often better in some EU countries) then the West coast of America.

    I live in SEA and play on an NA server. My ping is not much over 280ms on a bad day, and I live nearly 3 times the distance anyone in EU does from the server.
    Even with this ping, the game is extremely playable at an end game/raid level.

    If your ping is over 200, in most parts of EU, then your ISP is an issue.
    my ping in wow is 30 or less, I play in EU btw, anything close to 200 is unacceptable. Why should EU players play with a disadvantage when being competitive, EU has always dominated wow world first, theres a reason non of them are in 14 is because of the server locations.
    (3)