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  1. #1
    Player
    Eunji's Avatar
    Join Date
    Oct 2014
    Posts
    45
    Character
    Doublelift Approved
    World
    Jenova
    Main Class
    Gladiator Lv 70
    The best method to actually fixing this issue, where a premade party will stomp on the other GC by having 5-6 Casters coordinate Caster LB is to simply have players that are hit by Cometeor get a buff icon that lets them become invulnerable to Cometeor for the next 2s.

    The issue of Casters Spamming LB isn't the cast time nor the damage it does, it's the flexibility of having multiple casters just being able to chain meteors that there is absolutely no way to prevent yourself from dying if 2-3 are cast on you. I actually don't mind the LB Cast time nor the damage it does, sometimes it's dodgeable, sometimes it's not.

    The problem just lies in the fact that Casters also get to do a massive AoE Sleep that unless you already have a reduction from the status or trinket to get out of it, you're most likely going to take the damage.
    While 1 may not kill you, 2 almost certainly will and if 2 doesn't 3 does for sure in a premade party.

    It's argueable and people can maybe say, well you should coordinate better with your party/alliance if you want to do that too. But sadly I am going by the assumption that majority of the players that enter FL for one isn't going to be as coordinated as those that are premade and are acting like a raid group (and on a voip to coordinate especially). There's no proof that people who coordinate Caster LBs are on voip or even friends/FC members in general, but when you see close to perfect timing of 3-5 Caster LB Chains on a consistant basis, unless theyre typin in chat or letting off SE to know when to cast LB, it's likely they have some sort of advantage by the assistance of being in a voip to call out Sleeps and LBs
    (1)

  2. #2
    Player
    Red_Wolf's Avatar
    Join Date
    Nov 2014
    Posts
    322
    Character
    Quentin Hood
    World
    Malboro
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Eunji View Post
    The best method to actually fixing this issue, where a premade party will stomp on the other GC by having 5-6 Casters coordinate Caster LB is to simply have players that are hit by Cometeor get a buff icon that lets them become invulnerable to Cometeor for the next 2s.
    You can't penalize BLM's for coordinating their LB's. That is completely unfair. This game has very weak coding for how characters get hit with an aoe. PvP has just brought up the issue again because things are less scripted and more competitive. They need to fix the root of the issue with this horrible character position lag.
    (1)
    Last edited by Red_Wolf; 02-04-2015 at 01:57 AM.

  3. #3
    Player
    zeopower6's Avatar
    Join Date
    Aug 2014
    Posts
    539
    Character
    Garu Dyne
    World
    Leviathan
    Main Class
    Scholar Lv 100
    Needs to be nerfed to high hell, tbh. I understand coordination but being on the receiving end of the 6 LBs isn't really fun at all and makes me want to just stop PvPing until something is done (and I get the marks I need). Being invulnerable for a bit after the first one would work out just fine IMO.
    (1)

  4. #4
    Player
    hallena's Avatar
    Join Date
    Sep 2013
    Posts
    509
    Character
    Fara Venator
    World
    Coeurl
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by zeopower6 View Post
    Needs to be nerfed to high hell, tbh. I understand coordination but being on the receiving end of the 6 LBs isn't really fun at all and makes me want to just stop PvPing until something is done (and I get the marks I need). Being invulnerable for a bit after the first one would work out just fine IMO.
    To be honest, building up battle fever just to have a random monk shoulder tackle me then one shot me with LB isn't fun either. The problem is the lag and how fast you can build LB. A 6 lb coordination should be rewarded. However because LB build up so fast it happens too frequently. If anything making it so LB kills dont count toward the LB bars filling up would solve a few issues
    (1)

  5. #5
    Player
    zeopower6's Avatar
    Join Date
    Aug 2014
    Posts
    539
    Character
    Garu Dyne
    World
    Leviathan
    Main Class
    Scholar Lv 100
    Quote Originally Posted by hallena View Post
    To be honest, building up battle fever just to have a random monk shoulder tackle me then one shot me with LB isn't fun either. The problem is the lag and how fast you can build LB. A 6 lb coordination should be rewarded. However because LB build up so fast it happens too frequently. If anything making it so LB kills dont count toward the LB bars filling up would solve a few issues
    Well, you should be playing a bit more defensively so that you can avoid having a melee DPS do that to you. I honestly don't see any skill in spamming sleep/bind and using Cometeor several times in a row. I don't think I ever want to play caster in Slaughter because it just seems so cheap.
    (1)

  6. #6
    Player
    hallena's Avatar
    Join Date
    Sep 2013
    Posts
    509
    Character
    Fara Venator
    World
    Coeurl
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by zeopower6 View Post
    Well, you should be playing a bit more defensively so that you can avoid having a melee DPS do that to you.
    Easier said than done. Specialy when you already have 6-7 paladin/warrior attacking your group so melee are less scared to charge in. If we were to say everyone played perfectly, Tanks would save their Lbs to protect the group from chain cometor. 1 tank LB just allowed a group to survive up to 4 chained cometor. Even more if you have a healer spamming medica/succor

    I'm not saying cometor isn't OP. but it's not the impossibru instan win no skill 360 no scope some people make it out to be. it can be countered by 1 tank LB and aoe heals or healer/bard LB
    (0)
    Last edited by hallena; 02-04-2015 at 07:36 AM.

  7. #7
    Player
    DividedSky's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    188
    Character
    Sneak Ers
    World
    Hyperion
    Main Class
    Botanist Lv 50
    The more I think about I the more I like the excitement of not knowing when those lbs will come. However I do think it removes the whole skill factor to the game. Secure required a lot more skill, wolves den requires even more. It seems SE is moving away from skilled based PvP and trying to make it more casual so anyone can have those 'moments' even if they're terrible at the game. At least that's my analysis having been a part of PvP from the beggining
    (1)

  8. #8
    Player
    zeopower6's Avatar
    Join Date
    Aug 2014
    Posts
    539
    Character
    Garu Dyne
    World
    Leviathan
    Main Class
    Scholar Lv 100
    It's not impossible to win against it, but it's certainly much more difficult to manage as a healer through multiple Cometeors in addition to the sleep/bind. One? Okay, that's fine. Two? Maybe I have to do more AoE healing. Three or more? We're all pretty much dead.
    (0)

  9. #9
    Player
    hallena's Avatar
    Join Date
    Sep 2013
    Posts
    509
    Character
    Fara Venator
    World
    Coeurl
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by zeopower6 View Post
    It's not impossible to win against it, but it's certainly much more difficult to manage as a healer through multiple Cometeors in addition to the sleep/bind. One? Okay, that's fine. Two? Maybe I have to do more AoE healing. Three or more? We're all pretty much dead.
    but you can take 4 cometor with tank LB up. 1 LB to counter 4 sound like a good trade
    (0)

  10. #10
    Player
    zeopower6's Avatar
    Join Date
    Aug 2014
    Posts
    539
    Character
    Garu Dyne
    World
    Leviathan
    Main Class
    Scholar Lv 100
    Yeah... we usually always have a tank but it's hard to time it since the cast time is pretty short T_T
    (0)

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