

Oh I agree, but now would be a good time to obtain said items, come 1.19 prices are gonna skyrocketThat's the point, the stats literally don't matter.
I could have all kinds of great stat gear, and beat the toughest bit of content right now.
I can also have absolutely no stat affected gear, and get the same results.
If stats are that useless, then there is no point worrying about them until they do, in fact, matter.


There are no prices on most of the stat gear since it's Unique/Untradeable drops. I'm really interested to see what they do with stats though, how well stats work on items will either please or piss off a lot of crafters who work for the HQ items. But of course the materia system will likely provide balance. Guess it's time to stop being lazy and start working on some crafts.


From a min/max DPS perspective, in order of easiest to acquire to hardest to acquire (I use the terms "easy" and "hard" loosely since DH is basically trivial):
Weapon: Banneret / Champion's Lance
Head: Conquistador Elmo
Body: Kokoroon's Scale Mail / Solid Scale Mail
Hands: Warden's Gauntlets / Mitts of the Lone Knight
Waist: Penance
Legs: Leather Skirt or Tarred Leather Trousers
Feet: Cavalry Sollerets / Bladedancer's Jackboots
Jewelry: Mythril Choker + Brass Ring x4 or Mythril Choker + Garnet Ring x2
ATK and ACC have the most observable direct effect, point for point.
All non-lance type weapons are inferior to lances except on very specific mob types, i.e. crabs.
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