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  1. #1
    Player radioactive_lego's Avatar
    Join Date
    Jun 2014
    Posts
    391
    Character
    Adulate Prose
    World
    Mateus
    Main Class
    Gladiator Lv 52

    Solution: Make S/A ranks tougher.

    Would it be possible to tie Hunt damage and HP to server population? And, overall, make them tougher? I feel the best way to reduce "early pulls" is by having some measure of certainty that if there arnt enough people there everyone who is engaged, dies.

    EDIT: oh and levelsync them like a fate so it doesnt matter how overgeared you are.
    (3)
    Last edited by radioactive_lego; 02-02-2015 at 11:43 AM.