bad guess, they are available to cross class if you use a class.
anyway, what I'd like to see in a more FF-esque job system, with primary job commands and secondary job commands (like in FFT, or bravely default).
I'm sorry if I was unclear, but what I meant was that other jobs cannot use any of the ROG/NIN abilities. I shall make an edit to clarify.
You seem to desire a more complex job system as well. Please "like" and maybe we can make a change. Thank you for your support.![]()
Last edited by LandricFrey; 02-03-2015 at 06:02 AM.
You know i would like to see something like this as well. I would like to see more player agency in their characters, and choices to be made on individual playstyles. It would be good to see traits that players had to choose between, as well as set bonuses etc on armour. It would be far more interesting if on the next relic in 3.0, unique bonuses could be put on them. Its time SE allowed players to make choices rather than continue with the attitude which is more akin to hand holding when it comes to cross class skills, bonus attribute points, bonuses on weapons and armour etc. Lett he player make choices, we will make mistakes, but hey, thats part of the fun of playing Final Fantasy games.
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