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  1. #131
    Player
    Zedd702's Avatar
    登録日
    2013/08/28
    Location
    in yer Kool-Aid
    投稿
    412
    Character
    Razai Sylvain
    World
    Cactuar
    Main Class
    巴術士 Lv 58
    Quote 引用元:melflomil 投稿を閲覧
    My Two cent

    Enkindle on 7-10 minute cool down BUT it is per Pet.
    I get where you were going with this, but 7-10 minutes is too excessive. If that's the case, they should just keep Enkindle as is (5m cooldown wise) and just make it per pet. But to be honest, I think it would be better to cut enkindle down to 3 minutes, whether they were to make it per pet or keep as is...
    (1)

  2. #132
    Player
    Lilyarel's Avatar
    登録日
    2014/12/13
    投稿
    410
    Character
    Lucceia Verres
    World
    Adamantoise
    Main Class
    巴術士 Lv 100
    Quote 引用元:Zedd702 投稿を閲覧
    *snip*
    I still think Summoner should be able to "bind" with their Egi. The rival in the Summoner job quests can do this, Iceheart can do this, so why cant we? I'm not saying turn into a massive primal like Shiva, but gain "armour" depending on what Primal you merge with. Titan merge can be you turning into an emergency tank for several seconds if things go horribly wrong, giving Titan Egi a use in groups. Ifrit Merge can be powerful Single target DPS, and Garuda can get massive AOE power. It would not only make Summoner more interesting to play but make them a significant difference to Arcanist rather than the Egi's being a paint job of Carbuncles with 10 extra potency.
    (4)

  3. #133
    Player
    Cattastro's Avatar
    登録日
    2014/11/27
    投稿
    46
    Character
    Kurgum Dragonhart
    World
    Tonberry
    Main Class
    巴術士 Lv 50
    decrease atherflow cd to 40s to give smn more mp management, decrease enkindle cd to at least 120/180s to give smn more dps output, reduce pet damage especially to melee type (ifrit n titan) egi to make it more efficient in combat, replace rs
    (0)

  4. #134
    Player
    Cattastro's Avatar
    登録日
    2014/11/27
    投稿
    46
    Character
    Kurgum Dragonhart
    World
    Tonberry
    Main Class
    巴術士 Lv 50
    Reduce atherflow cd to 40s for better smn mp management, reduce enkindle cd to 120s or 180s for dps boost, reduce pet damage esp for melee type (ifrit n titan) egi for more effiency in battle, reduce ruin II mana compsuption to be like ruin I because in late game ruin II will be more effective than ruin I due to high speed phase mechanic, make 3 disaster direct skill with higher potency like 190 potency but can only be use when enemy hp below 20%, replace physick skill with buff skill like contagion.
    (0)

  5. #135
    Player
    Romsca's Avatar
    登録日
    2015/01/25
    投稿
    109
    Character
    Romsca Sempetra
    World
    Zalera
    Main Class
    召喚士 Lv 70
    Quote 引用元:Cattastro 投稿を閲覧
    Reduce atherflow cd to 40s for better smn mp management, reduce enkindle cd to 120s or 180s for dps boost, reduce pet damage esp for melee type (ifrit n titan) egi for more effiency in battle, reduce ruin II mana compsuption to be like ruin I because in late game ruin II will be more effective than ruin I due to high speed phase mechanic, make 3 disaster direct skill with higher potency like 190 potency but can only be use when enemy hp below 20%, replace physick skill with buff skill like contagion.
    Not going to happen because it also affects scholar, possible but unlikely 120s, would be nice, not going to happen because it also affects scholar, theres another thread discussing tri disaster, and not going to happen because it also affects scholar.
    (0)

  6. #136
    Player
    Cattastro's Avatar
    登録日
    2014/11/27
    投稿
    46
    Character
    Kurgum Dragonhart
    World
    Tonberry
    Main Class
    巴術士 Lv 50
    then just change tri disaster to be buff like contagion or any direct damage dps..and reduce enkindle cd to 120s shuld be enough..
    (0)

  7. #137
    Player
    Cattastro's Avatar
    登録日
    2014/11/27
    投稿
    46
    Character
    Kurgum Dragonhart
    World
    Tonberry
    Main Class
    巴術士 Lv 50
    i think mana comsumption for ruin II can be reduce although effect sch since sch main is for healing..if sch play dps..surely will cause party wipe..but if that the case..they maybe can enhance the pet to be more durable and a little bit stronger...
    (0)

  8. #138
    Player
    Cattastro's Avatar
    登録日
    2014/11/27
    投稿
    46
    Character
    Kurgum Dragonhart
    World
    Tonberry
    Main Class
    巴術士 Lv 50
    i like the egi merge with smn idea..look like nice..
    (0)

  9. #139
    Player
    Cattastro's Avatar
    登録日
    2014/11/27
    投稿
    46
    Character
    Kurgum Dragonhart
    World
    Tonberry
    Main Class
    巴術士 Lv 50
    i vote 2 minutes for enkindle (120s) coz it only do 200-250 potency..equal to blm fire 3..its the only dps burst for smn..
    (0)

  10. #140
    Player
    Tonkra's Avatar
    登録日
    2011/05/25
    投稿
    2,085
    Character
    Quichy Sturmbruch
    World
    Ragnarok
    Main Class
    呪術士 Lv 59
    Quote 引用元:Cebo 投稿を閲覧

    Solution? One idea is to change SMN's to be more like DAoC's Theurgists. Theurgists didn't have a permanent pet, but could keep chain summoning elementals that would taunt, deal damage, or buff the party, as the situation required. It's a design for a pet-class that I've rarely seen replicated in MMO's.
    I played also DAoC for many years..

    but it seems like you have no clue what summoner in the FF series is like.


    i liked the version in FFXI where you commanded your pet's skills directly.. they have been as powerful as blm spells and regular dd attacks.. and also buffs for the party as well. The pet drained the MP of the summoner over time.


    i would have liked more the idea of the AION summoner.. he had some DoT effects.. but also skills that had a use time and which commanded the pet to perform a specific skill.
    (0)

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