As the title implies, it would be nice if there was a food item that would actually take away from a secondary stat and add a slightly larger bonus than normal to another secondary stat or two. The tradeoff doesn't necessarily need to be 1:1. I feel something like this would help alleviate some problems that occur when getting new gear, particularly when you have too much accuracy with no way to get rid of it, or you're getting too much of a secondary stat that has little to no impact on your class. I understand that my suggestion is too general (in its current form, something like this would be the go-to food for healers), but I feel that proper restrictions can be put in place to make something like this work.

Bonus points if the food is booze.