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  1. #1
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,840
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by EinherjarLucian View Post
    Suddenly, those STR potions became a lot more useful...
    I never thought of using a stat potion for gathering lol.. Interesting indeed.. Would usually just throw on a dps accessory or use melds.

    Learn something new everyday lol
    (0)

  2. #2
    Player
    HaelseMikiro's Avatar
    Join Date
    Aug 2013
    Location
    Limsa-Lominsa
    Posts
    700
    Character
    Febreealle Goldlyonse
    World
    Gilgamesh
    Main Class
    Archer Lv 70
    Quote Originally Posted by Magnesium02 View Post
    Since the greatest a stat deviation can be is 3 I would have thought SE would have made the requirements the natural base (202) less three (so 199), but they didn't, so we just gotta deal with it by melding or gear swap
    Yeah, Seeker of the Sun here, melded 2 INT to a ring. Although seeing the suggestions to join a party, or carry around low level stat pots to get that extra gather once every few times around the gathering circuit are interesting think-outside-the-box ideas, I'm still looking through my CUL Masterbooks for some recipes with main stats on them. Guess that doesn't really relate to the thread at all, unless there's racial differences between gathering and perception I'm unaware of.....

    And I certainly hope there's currently no plans to widen the racial stat gap (which has been constant from levels 1-50) to a point where certain node bonuses are unreasonable to achieve for certain races ><
    (0)

  3. #3
    Player
    Nutz's Avatar
    Join Date
    Jan 2014
    Posts
    1,140
    Character
    Monkey Nutz
    World
    Behemoth
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by HaelseMikiro View Post
    Yeah, Seeker of the Sun here, melded 2 INT to a ring. Although seeing the suggestions to join a party, or carry around low level stat pots to get that extra gather once every few times around the gathering circuit are interesting think-outside-the-box ideas, I'm still looking through my CUL Masterbooks for some recipes with main stats on them...
    I'll save you some time and tell you that since 2.0 there aren't any foods that add base stats (except VIT, which all combat food adds). Potions add primary stats (for amusingly short durations) while food adds secondary stats and vitality.

    This is less of a problem since Forager's gear as others have shown. I always use one of my MNK's rings when mining cobalt though since I haven't made any Forager's equipment yet (except sledgehammer) and there's literally no difference in performance on that node (or the botany node in Southern Thanalan) by removing a ring if you have more than a few melds.
    (0)

  4. #4
    Player
    BobbinT's Avatar
    Join Date
    Apr 2012
    Location
    Gridania
    Posts
    1,523
    Character
    Bobbin Threadbare
    World
    Masamune
    Main Class
    Thaumaturge Lv 90
    I wonder if there's any info somewhere that tells you nodes that requires certain minimum stats... :?
    (0)

  5. #5
    Player
    Ymal's Avatar
    Join Date
    Jun 2014
    Posts
    160
    Character
    Y'mal Dajeen
    World
    Ultros
    Main Class
    Pugilist Lv 60
    lol welp I'm personally not going to bother carrying special foods or potions (don't those last like 15s anyway?) in my already too clustered inventory just for one node, I wans't expecting or asking for any changes though, I just thought it was kind of unnecessary to have just one or two buff that some race couldn't reach despite reaching lvl50 like for all the other gathering buffs.
    (1)
    Last edited by Ymal; 02-06-2015 at 06:03 PM.

  6. #6
    Player Kiyyto's Avatar
    Join Date
    Apr 2014
    Location
    Ul-Dah
    Posts
    118
    Character
    Quint Thriceheart
    World
    Gilgamesh
    Main Class
    Conjurer Lv 60
    As was stated, meld str into gear... Problem solved.
    (1)

  7. #7
    Player
    morerancor's Avatar
    Join Date
    Jan 2015
    Posts
    161
    Character
    Blitz Fury
    World
    Coeurl
    Main Class
    Alchemist Lv 60
    Really seems like an unnecessary complication. Having only played one race I never noticed I was being discriminated against. :/ having to overmeld ( overtaxed) because of my race is unethical.
    (0)
    Last edited by morerancor; 02-08-2015 at 01:29 AM.

  8. #8
    Player
    Rhode's Avatar
    Join Date
    Apr 2014
    Location
    New Gridania
    Posts
    115
    Character
    Rhode Schaeffer
    World
    Leviathan
    Main Class
    Conjurer Lv 70
    Strength attribute should have no effect on gathering.
    (2)

  9. #9
    Player
    LineageRazor's Avatar
    Join Date
    Dec 2013
    Posts
    3,822
    Character
    Lineage Razor
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Rhode View Post
    Strength attribute should have no effect on gathering.
    Yeah! Why should smashing rocky outcrops to bits with a twenty pound sledgehammer for hours at a time have anything to do with strength? It's so silly!
    (3)

  10. #10
    Player aerolol's Avatar
    Join Date
    Oct 2013
    Posts
    642
    Character
    Baron Eduardo
    World
    Goblin
    Main Class
    Marauder Lv 70
    I never knew that those 1-2 extra racial points would have a significant difference O.o

    I'm a hellsguard and my weak stats is DEX...
    i'm sure i've seen some Botanist nodes that require DEX, but I think i can get the extra gathering hit in all nodes.
    (0)

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