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  1. #1
    Player
    Sen_Terrechant's Avatar
    Join Date
    Jan 2014
    Posts
    307
    Character
    Sen Terrechant
    World
    Leviathan
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Ymal View Post
    Of course it's to be expected but I've yet to see it another way, to deliberately ignore a party and to give it an advantage like that? It's like Mael hate us so much they don't mind making Adders win.
    So? There have been times Maelstrom has been pushed in by Flames and Adder at the same time while they ignored eachother.

    Its part of the game, you just feel it when its happening to you. There is no secret agenda, it just happens.
    (2)

  2. #2
    Player TheWaywardWind's Avatar
    Join Date
    Apr 2014
    Location
    Gridania
    Posts
    290
    Character
    Alexander Miller
    World
    Sargatanas
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Sen_Terrechant View Post
    So?
    Actually, I can testify to this.

    Mael and Adders run through the same exact strategy on Primal every single game. The Adders do not leave the middle and do not send anybody down for the two systems that spawn in Manors and Markets. Mael completely leaves mid and sends two teams to temple and one team to Manors.

    What this effectively means is this:
    -The Flames cannot stay mid entirely because they end up getting rushed by the Adders sooner or later
    -The Flames cannot send only one team to Temple because they get killed by two Mael teams

    There are multiple ways to get around this, but essentially what this means is that Mael always gets two systems and Flames get one, while Adders get zero but get the assault system that pops up in mid.

    Mael then goes for our jump pads and stops us from going up while the Adders camp our ramp so that nothing can be done to stop them. You could say, "Go up another ramp" but you cannot access the Mael ramp when there are so many Mael at temple and the Adders spam cometeor until everyone is dead at their ramp.


    Essentially, we get screwed, because Mael knows that we NEED to contest them for Temple because they don't need to worry about Adders. So Mael's attention is pointed towards us while the Adders ensure nobody is up top.

    I normally wouldn't give a shit, but when it happens over twelve games in a row you start to feel a bit jaded, because it never works out for the Maelstrom. They camp us, let themselves get distracted, and either get 2nd or 3rd. Why? Why is Mael happy with being the 'eternal second'?
    (3)
    Last edited by TheWaywardWind; 02-02-2015 at 02:37 AM.

  3. #3
    Player
    Niroken's Avatar
    Join Date
    Sep 2013
    Posts
    411
    Character
    Nanaki Naki
    World
    Famfrit
    Main Class
    White Mage Lv 90
    Quote Originally Posted by TheWaywardWind View Post
    Truth.
    After having to go up the ramp and push Adders back then having Maelstrom wait a while then use our jump pad to position directly behind us so we are trapped you start to suspect that something fishy is going on after the fifth time. I think us Flames should actually be flattered we get so much attention.
    (1)

  4. #4
    Player
    Cidel's Avatar
    Join Date
    Jun 2012
    Location
    Bastok
    Posts
    1,473
    Character
    Cidel Paratonnerre
    World
    Hyperion
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by TheWaywardWind View Post
    An accurate observation of GC dynamics in slaughter as of late
    In several games I played the other day, this is exactly what happened on a couple occasions. Mind you, Maelstrom tends to not bother communicating until the thick of battle when it is almost too late or when its time to start pointing fingers.


    But the other times I've noticed Maelstrom chronically pushing Adders at the Heliodrome only to get double-teamed by Flames in the process. In those matches, Flames usually ended up winning.

    But it any case, if people want to break free from this "Adders dominating Helidrome the entire game/camping ramps" or notice their GC being the target of frequent gang-ups, then I suggest trying to alter approaches radically to do something the other 2 GCs won't expect. I realize this is incredibly tough to do with a full alliance of randoms, but it's really the only reasonable way I can think of overcoming getting "ganged-up" on.
    (1)

  5. #5
    Player
    DCILuther's Avatar
    Join Date
    Dec 2013
    Posts
    80
    Character
    Elizabeth Trueblood
    World
    Leviathan
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by TheWaywardWind View Post
    Actually, I can testify to this.
    *snip
    I have been doing nothing but frontlines for the last 5 days or so. It is exactly like you described. Recently, however, it's been like this:
    -Flames don't win the first Middle node
    -We go down to Temple (ALL teams)
    -We FAIL at temple
    -We proceed to markets and win the node there
    -We then go to Adder's jump pad
    -NOW, the Adders are going down their ramp to murder us when we get to their pads.
    -This is all happening while 2-3 adders are camping flames jump pad from beginning to End.
    -This allows Mael to hunt us as well and Win OR Adders win closely against Mael.
    (1)

  6. #6
    Player TheWaywardWind's Avatar
    Join Date
    Apr 2014
    Location
    Gridania
    Posts
    290
    Character
    Alexander Miller
    World
    Sargatanas
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by DCILuther View Post
    I have been doing nothing but frontlines for the last 5 days or so. It is exactly like you described. Recently, however, it's been like this:
    -Flames don't win the first Middle node
    -We go down to Temple (ALL teams)
    -We FAIL at temple
    -We proceed to markets and win the node there
    -We then go to Adder's jump pad
    -NOW, the Adders are going down their ramp to murder us when we get to their pads.
    -This is all happening while 2-3 adders are camping flames jump pad from beginning to End.
    -This allows Mael to hunt us as well and Win OR Adders win closely against Mael.
    After reliving the same boring tactics and strategies that force either the Maelstrom or the Immortal Flames to switch their strategies rather than the Order of the Twin Adder, I've really grown sick of slaughter. We still win here and there but I much prefer destroying others in secure seeing as we win much more often than the other two.
    (0)