Quote Originally Posted by Lyrica_Ashtine View Post
There's also another thing whether they're keeping the armory system or not in 3.0. The new jobs don't have a base class, after all. An indication of base classes being abolished, perhaps? I have no idea!
Just to quickly add... So the class system was basically grandfathered in from 1.x. In early 1.x, there were no jobs. They were later added, with increased specialization in a role for the benefit of a party but at the cost of solo capability/versatility that classes had.

This was grandfathered into 2.0. A bit unnecessary since each job can solo just fine. Moreover, the devs in interviews have expressed malcontent with it, especially the way it worked out for ACN->SMN/SCH, for example. With the absence of new classes and the ability to play jobs from level 1 in Heavensward, I think it's safe to say their direction is to move away from classes.

Don't mistake this for the armory system, however. That is, by all indications, here to stay and not practical to remove.