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  1. #1
    Player
    Xenosys's Avatar
    Join Date
    Dec 2013
    Location
    indianapolis
    Posts
    97
    Character
    Xenosys Vex
    World
    Sargatanas
    Main Class
    Marauder Lv 90

    Xeno's I110 Warrior Melding Guide

    (6)

  2. #2
    Player
    PapaSteel's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    249
    Character
    Papa Steel
    World
    Balmung
    Main Class
    Armorer Lv 90
    Big fan of the new opening and logo.
    (0)

  3. #3
    Player
    KalmKarma's Avatar
    Join Date
    Jul 2014
    Posts
    2
    Character
    Avned Forgiven'
    World
    Behemoth
    Main Class
    Marauder Lv 50
    Thanks bro! Just about went broke following your guide heh.

    So worth it though!
    (0)

  4. #4
    Player
    TheBrawler's Avatar
    Join Date
    Nov 2014
    Posts
    1
    Character
    The Brawler
    World
    Phoenix
    Main Class
    Goldsmith Lv 50
    Hi Xeno, firstly I'd like to to say I'm a huge fan of your videos, your warrior guide made me man the f up a few months ago and ever since then I've been trying to optimise warrior for huge DPS output whilst obviously not making it too hard for my healers in progression on FCOB.

    Anyway, I've recently melded the full right side platinum accessories, content-wise we are still on t13 but looking at a down on reset, been really unlucky with drops and still pretty much running some of the terrible left side 120 gear as well as the 120 weapon.

    Here's how I melded my accessories, I'm a bit scared that I've gone way under on accuracy.

    Str neck : Det4 Det4 Vit4 Vit4 Vit3
    Str ears: Vit4 Vit4 Acc4 acc4 vit3
    Str wrist det4 det4 vit4 vit4 vit3
    Str rings det4 det4 vit4 vit4 acc4

    Here's a copy of my lodestone; http://eu.finalfantasyxiv.com/lodest...acter/8547284/

    Can you let me know what you think and if you think anything needs an adjustment?
    (0)

  5. #5
    Player
    WanderHowl's Avatar
    Join Date
    Dec 2014
    Posts
    7
    Character
    Wander Howl
    World
    Goblin
    Main Class
    Marauder Lv 50
    As someone who can just barely afford to purchase a full set of accessories + plus materia (and extra materia .__.)... is it worth investing in crafted accessories this close to the expansion? We're expecting the level cap to be raised sometime this spring so any and all level 50 gear will likely be completely useless. Am I wrong? I really want these accessories, but I also want to be sure I'm making sound investments. I know any time new accessories are released the old ones are "obsolete," but there's a big difference between ilvl 90vs110, and actual level 50vs60.
    (0)

  6. #6
    Player
    Snuggle's Avatar
    Join Date
    May 2014
    Location
    Indiana
    Posts
    44
    Character
    Snuggle Bug
    World
    Sargatanas
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by WanderHowl View Post
    is it worth investing in crafted accessories this close to the expansion? We're expecting the level cap to be raised sometime this spring so any and all level 50 gear will likely be completely useless. Am I wrong?
    While you're not wrong that there will eventually be better gear (clearly), the expansion isn't due to come out for another 3-4 months. It's up to you if that's too long to wait for a substantial DPS increase or not. Keep in mind that a big part of doing great damage as a WAR involves knowing when you can and can't turn off defiance.
    (0)

  7. #7
    Player
    WanderHowl's Avatar
    Join Date
    Dec 2014
    Posts
    7
    Character
    Wander Howl
    World
    Goblin
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Snuggle View Post
    While you're not wrong that there will eventually be better gear (clearly), the expansion isn't due to come out for another 3-4 months. It's up to you if that's too long to wait for a substantial DPS increase or not. Keep in mind that a big part of doing great damage as a WAR involves knowing when you can and can't turn off defiance.
    Absolutely, skill is important but when you've got that part down extra stats certainly don't hurt haha. I wish they would hurry up and announce the release date so we'd know if the wait was 4 months versus 2 and a half.
    (0)

  8. #8
    Player
    Snuggle's Avatar
    Join Date
    May 2014
    Location
    Indiana
    Posts
    44
    Character
    Snuggle Bug
    World
    Sargatanas
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by WanderHowl View Post
    Absolutely, skill is important but when you've got that part down extra stats certainly don't hurt haha. I wish they would hurry up and announce the release date so we'd know if the wait was 4 months versus 2 and a half.
    You and me, both.
    (0)

  9. #9
    Player
    SirTaint's Avatar
    Join Date
    Oct 2013
    Posts
    1,088
    Character
    Sir Taint
    World
    Behemoth
    Main Class
    Alchemist Lv 50
    They are really good once melded but nowhere close to being required for any content.

    I'd recommend not making them unless you are rolling in gil. T13 is easily doable without them and there is no savage content. By the time Alexander comes out we will be lvl in all new gear sets. And if they are needed them just make them at that point.
    (2)

  10. #10
    Player
    WanderHowl's Avatar
    Join Date
    Dec 2014
    Posts
    7
    Character
    Wander Howl
    World
    Goblin
    Main Class
    Marauder Lv 50
    Solid reasoning, thanks!
    (0)

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