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  1. #1
    Player
    BigPapaSmurf's Avatar
    Join Date
    Nov 2014
    Posts
    322
    Character
    Piper Bell
    World
    Coeurl
    Main Class
    Goldsmith Lv 50

    DoL QoL Suggestion Thread

    I find it would be useful if Unspoiled Node slots were visible prior to using Toil of the Mountaineer/Pioneer AFTER having once unlocked the slot.

    I see no good purpose in having to memorize the node slot(s) or refer to online/write them down.

    With a plethora of Unspoiled's across Eorzea, it's beginning to get sort of tedious to have to pull up my Excel Sheet when I'm second-guessing myself.

    The only reason keeping the item-slots hidden would be if the slots were scrambled on certain, future end-game Unspoiled Nodes. I see merit in that sort of implementation, however the current kind should let us see the item without having to first use Toil (after having unlocked the item previously).

    Additionally, I think DoL animations/GCD should be double-timed (along with a lot of other passive emotes/interfacing like the animation & wait for Meld Failures). Sure, this would increase item-yield for instances where you're farming regular nodes in a small area... but I don't think that's such a bad thing.

    In tandem with the above change, the Shard Economy does still need changing. SE, I think you should change your mind about not allowing us to break down Clusters into Shards.

    Bots/RMT continue to wreak havoc on the Shard Economy.

    What other DoL Suggestions do you have?
    (3)
    Last edited by BigPapaSmurf; 01-30-2015 at 03:27 AM.

  2. #2
    Player
    CGMidlander's Avatar
    Join Date
    May 2014
    Posts
    1,819
    Character
    Height Error
    World
    Jenova
    Main Class
    Samurai Lv 90
    Waterfowl feather slot is randomized. Unaspected crystals are randomly present or not.
    (1)

  3. #3
    Player
    BigPapaSmurf's Avatar
    Join Date
    Nov 2014
    Posts
    322
    Character
    Piper Bell
    World
    Coeurl
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by CGMidlander View Post
    Waterfowl feather slot is randomized. Unaspected crystals are randomly present or not.
    True. I forgot about those.

    So those would be the cases where it makes sense to have hidden slots.
    (0)

  4. #4
    Player
    Lukha's Avatar
    Join Date
    Feb 2014
    Location
    Goblet W13P13, Ul'Dah
    Posts
    1,441
    Character
    Lukh'a Lybhica
    World
    Adamantoise
    Main Class
    Conjurer Lv 100
    I feel like it would make sense for your gathering or perception level to determine whether or not slots should be hidden? Once you pass a certain threshold, slots of that level should be visible without assistance.

    Similarly, the number of shards you can gather ought to depend on level or stats...it is extremely silly that it takes exactly as long to gather 99 wind shards as it does 99 crystals, and the sheer tediousness encourages botting and feeds right into the pockets of the gil-sellers. How about a passive skill that grants yield + 1 for every ten levels above that item you are, so at 50 you'd be getting 6 shards and 3 cystals per swing? I'd be happy if it were shard/crystal only, but really, it ought to apply to all items.
    (1)

  5. #5
    Player
    juniglee's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    804
    Character
    Delenia Forcentis
    World
    Tonberry
    Main Class
    Marauder Lv 70
    Still remains to be implemented: Let us use Truth of Mountains/Forests while on a mount.
    (2)