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  1. #1
    Player
    PetiteMalFleur's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,252
    Character
    Viva Diva
    World
    Gilgamesh
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Sumimi View Post
    I do have a question regarding the Phase 3 transition: Is Medica II on Gigaflare impact enough to keep everyone alive through the incoming mega? Or should I cure 3/medica on the stack?
    As scholar I succor after the Giga and save sacred soil for the following megaflare. There's no path or dragon kick on the boss making the damage is quite high so everyone needs to be topped off and have galvanize up. However, with only two people stacked and no further incoming raid damage until sins, there is no need to aoe heal the megaflare in p3 making this phase a good opportunity for our whm to regain mana if needed. It is also safe to get ballad during this phase since the phase is on a set timer and will not impact the enrage. To handle the stack pile damage I single target heal or let my fairy top them off. For Giga damage I believe our whm uses a similar rotation to what Sebazy suggested.
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    Last edited by PetiteMalFleur; 02-06-2015 at 05:41 AM.

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  2. #2
    Player
    Eisenhower's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    176
    Character
    Meera Khei
    World
    Odin
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Sumimi View Post
    Is Medica II on Gigaflare impact enough to keep everyone alive through the incoming mega? Or should I cure 3/medica on the stack?
    I actually prefer the opposite and start with timing a Cure III right after Gigaflare and then use Medica II as we're waiting for the Megaflare Dive. With everyone at such low HP after the Gigaflare hit it feels like the Cure III builds LB like nothing else. At the same time, it also feels like I'm overhealing that particular spot like a champ.
    (0)

  3. #3
    Player
    Lyrica_Ashtine's Avatar
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    Dec 2013
    Posts
    1,132
    Character
    Sadako Yamamura
    World
    Phoenix
    Main Class
    Marauder Lv 1
    Quote Originally Posted by Eisenhower View Post
    I actually prefer the opposite and start with timing a Cure III right after Gigaflare and then use Medica II as we're waiting for the Megaflare Dive. With everyone at such low HP after the Gigaflare hit it feels like the Cure III builds LB like nothing else. At the same time, it also feels like I'm overhealing that particular spot like a champ.
    Actually, it's better to turn it around :P
    Giga -> Medica II -> Cure III -> Spread for dives

    There's a good 6 seconds between gigaflare damage and the appearance of Bahamut. That's 100 potency worth of HoT from Medica II or 130 even with Divine Seal. Depending on how much damage the group took, the group could do with Medica over Cure III to be topped off before the megaflare hits. That's 133 MP more efficient right there - Unless you happen to have a proc on hand by chance.
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  4. #4
    Player
    Eisenhower's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    176
    Character
    Meera Khei
    World
    Odin
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Lyrica_Ashtine View Post
    Actually, it's better to turn it around :P
    Giga -> Medica II -> Cure III -> Spread for dives
    I haven't thought of it in depth, I admit... but wouldn't it be more overhealing if you Medica II → Cure III, with respect to the HoT ticks? It feels like it. Ungh. But then there's Medica as a replacement.

    This hurts my brain.

    I'll try out the numbers next time I'm in there (for all three methods if there's an occasion).
    (0)

  5. #5
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Two options

    A) Tell your Nin to get more HP (This sort of stuff is why we recommended 6.5k hp for our melee/bard whilst learning the fight).

    B) Otherwise your suggestion is pretty close to how I handle that mechanic, I precast medica II as megaflare starts casting, then time a medica 1 to land in-between the megaflare and tower hits as you say, with practice it's pretty straightforward to consistently land it without the need for swiftcast.

    http://www.hitbox.tv/video/348756

    Note that normally I wouldn't swiftcast that Medica II, trying to get a stoneskin on the OT (3 rage stacks oops!) kind of forced me to mix it up a little
    (1)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  6. #6
    Player
    RachaelMarie22's Avatar
    Join Date
    Dec 2013
    Posts
    215
    Character
    Gaia Rein
    World
    Cerberus
    Main Class
    Lancer Lv 60
    Thank you for all your replies, I am going push for him to do the extra medica in our raid tonight (especially now i know that it can be done, I play a bit of endgame whm but obviously don't heal t13 ha ha), the initial hit of medica2 just wasn't cutting it to bring them up for the tower damage - we need that little extra!
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  7. #7
    Player
    PetiteMalFleur's Avatar
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    Aug 2013
    Location
    Gridania
    Posts
    1,252
    Character
    Viva Diva
    World
    Gilgamesh
    Main Class
    Scholar Lv 60
    Quote Originally Posted by RachaelMarie22 View Post
    Thank you for all your replies, I am going push for him to do the extra medica in our raid tonight (especially now i know that it can be done, I play a bit of endgame whm but obviously don't heal t13 ha ha), the initial hit of medica2 just wasn't cutting it to bring them up for the tower damage - we need that little extra!
    Does someone in your group stream? It would help to see what he is doing.

    It's hard to say what's going on but my guess is if your WHM says he doesn't have time to land a timed aoe heal between the stack damage and the tower then he doesn't understand the mechanics of this fight.

    The suggested rotation is to always have DS up for megaflare, timed med 2 and cure 3 to top people off. There are variations of this with which aoe heal to use but a third aoe heal at any time during this damage combo is totally unnecessary and a waste of mana.
    (0)

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  8. #8
    Player
    Lyrica_Ashtine's Avatar
    Join Date
    Dec 2013
    Posts
    1,132
    Character
    Sadako Yamamura
    World
    Phoenix
    Main Class
    Marauder Lv 1
    Quote Originally Posted by RachaelMarie22 View Post
    Thank you for all your replies, I am going push for him to do the extra medica in our raid tonight (especially now i know that it can be done, I play a bit of endgame whm but obviously don't heal t13 ha ha), the initial hit of medica2 just wasn't cutting it to bring them up for the tower damage - we need that little extra!
    Well, it's simple really: Have the white mage cast Medica, rather than Medica II.

    Medica II is only 200 potency upon cast, 250 with a single tick of the HoT if lucky. 260 potency and 325 potency respectively with divine seal.
    Medica, on the other hand, has 300 initial potency. With divine seal this is 390 potency. This may just be enough for your bards/ninja to survive.

    But more importantly: 6,3k HP is extremely borderline for a non-caster in T13. Having an additional 200 would really help, otherwise it'll just strain the healers more, especially for the later phases.
    (0)

  9. #9
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    The transition into phase 3?

    Personally, I cast a fresh medica II to hit as the Gigaflare lands, then cast a medica once we are stacked and about to move for the dives/megaflare. I found that medica II alone wasn't always enough to ensure people were topped before megaflare hit.
    (0)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  10. #10
    Player
    AutumnsHollow's Avatar
    Join Date
    Sep 2013
    Posts
    133
    Character
    Autumn Hollow
    World
    Midgardsormr
    Main Class
    White Mage Lv 90
    Oh man this thread has been really helpful for me personally. Thanks for creating it, and thank you to everyone providing feedback.

    My group is about to head into the final phase, we just need to clean up the adds a bit more. but I noticed I do some things differently though.

    During phase two, I don't use medica 2 for megaflare. I divine seal a medica right after the party gets hit by megflare, and right before the tower explodes, so whoever is in the tower can survive the tower explosion. I just cure three the party before rage of bahamut, and stoneskin the off tank. That gives me leeway to help the scholar get our main tank back up, and by the time I get back to the offtank the stoneskin would have worn off, and I can continue healing as normally.

    I divine seal cure three for the gigaflare leading into phase 3, and medica 2 right as we all split off to dodge dive bombs.

    Lyrica do you have a monk in your party? After gigaflare everyone in the raid besides tanks are at 200 HP, basically and even my divine sealed cure 3 isn't enough to bring them back to full. So while we're doing divebomb mechanics we're still getting topped off by the medica 2, and sometimes that isn't enough. They'll barley live through the megflare hit with like 500 - 700 HP. Does Dragon Kick really make that much of a difference?

    Also how much MP do you guys usually have by the end of first, second, and third phase? I'd love to draw some comparisons to see how I'm doing on MP management. I can't remember off the top off my head how much MP I personally have during the end of first, and third phase, but by the end of second I have around 1.8k MP - 2.2k MP.

    One last thing, I promise! Do you guys aid in DPS? If so, when? I turn on cleric stance as megaflare is being casted in phase 1 and 2, and I have enough time for a aero 2, aero, and stone 2. I turn it on after the third flare breath in phase 1, and turn it off right as the markers above the chosen people for earth shaker dissapear. I also turn it on for when our paladin hollow grounds a flatten/3 flare breaths. I'm considering holying for the adds in phase 3, but I'm not sure yet.

    Thanks for your time/responses in advance!
    (0)
    Last edited by AutumnsHollow; 02-06-2015 at 03:21 PM.

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