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  1. #21
    Player
    elreed's Avatar
    Join Date
    Mar 2011
    Posts
    810
    Character
    Don Elreed
    World
    Excalibur
    Main Class
    Archer Lv 50
    Quote Originally Posted by BONKERS View Post
    Solution: Go play FFXI. K Thx bi.
    exactly.

    Job= better skills but no cross class (best damage, healing, nuking, exclusive skills and perfect for party play)
    Class= cross class skills (perfect for soloers and parties)

    if it is like that i like it already
    (2)

  2. #22
    Player
    Seif's Avatar
    Join Date
    Mar 2011
    Posts
    2,706
    Character
    Seif Dincht
    World
    Balmung
    Main Class
    Marauder Lv 72
    I'm afraid it's too late for this game to have such FF jobs as the core of the game.

    I hope they've only just begun to balance classes because to me they all still feel the same.
    Class uniqueness won't be achievable by just switching around skills and tweaking stats. Give us different gameplay depending on the job we use.

    For example let knights and BLMs combine their skills like I Steiner and Vivi did. Give the gun class long range sniper gameplay with the goal on killing the mob before it gets too close rather than having just another ARC class.

    Make chocobo knights into a class where the stats of the chocobo are just as important as your own skills. Make a class similiar to PUP where skills are controlled through a different menu or a Summoner class where MP preservation is completely different and you get to control 2 characters at once.

    Those are just few examples from XI and other FF titles how jobs have offered different gameplay not just different graphics. I'd hate for them to go through all this trouble and still every battle is attack the enemy--->wait until the end of battle and repeat.
    (2)

  3. #23
    Player
    Keith_Dragoon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,977
    Character
    Keith Dragoon
    World
    Zalera
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Phenidate View Post
    I would like to see class - weapon binding dropped at some point. I suspect that, should they decide to drop classes to go ALL Job... they will wait a few months to a year in order to lessen the impact of suddenly dropping everyone's max rank classes in order to restart... That or a way to pick Jobs to convert one's classes to.
    Thats what i was swinging at but I may have overdone it and got over bias'd with my previous experiences.
    (0)


    Keith Dragoon - Ambassador of Artz and Adorable

  4. #24
    Player
    Gennosuke's Avatar
    Join Date
    Mar 2011
    Posts
    287
    Character
    Gennosuke Kouga
    World
    Ragnarok
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by BONKERS View Post
    Solution: Go play FFXI. K Thx bi.
    Thanks for contributing!
    No thanks.

    Quote Originally Posted by Phenidate View Post
    I would like to see class - weapon binding dropped at some point. I suspect that, should they decide to drop classes to go ALL Job... they will wait a few months to a year in order to lessen the impact of suddenly dropping everyone's max rank classes in order to restart... That or a way to pick Jobs to convert one's classes to.
    This is my gut feeling regarding this too. It would be a big impact with people's efforts but then again, they are doing other drastic changes to the game and people did vote for this. They could always compensate in many ways. If they do end up taking this path, i suspect it will take a while too and in that case I would hope sooner than later, no more wasted time needed with this game taking more damaging hits.
    (1)

  5. #25
    Player
    Gennosuke's Avatar
    Join Date
    Mar 2011
    Posts
    287
    Character
    Gennosuke Kouga
    World
    Ragnarok
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Akashi View Post
    I really wish they'd just copy and paste the system from FFTA. I have a feeling the current class system in FFXIV will do nothing but hold back what could be a nice thing.
    FFT definitely had an awesome job system, i'd love for it to be something similar to that as a refreshing change, doesn't necessarily have to be a copy of XI. Just something that makes sense and works great and enjoyable.

    Description:
    "There are 34 "jobs" in Tactics Advance that govern a character's stats, equipment, and abilities. Most items that can be equipped have various abilities assigned to them, each available for use by characters of a certain job while the item is equipped. When a battle is completed, characters will receive Ability Points (AP) distributed over their currently equipped weapons or items (such as armor). Once a target amount of AP has been accumulated for a given ability, the character will master that ability, allowing the character to use them at any time, regardless of items equipped and job chosen. Mastery of abilities in different jobs will eventually allow the character access to more jobs. For example, if a human unit wishes to change jobs to Paladin, it needs to master at least two "action" abilities from the "soldier" job.[5]
    Units have a primary job which determines the stat boosts they receive when they level up and the attributes associated with that class. A unit may also have a secondary job set of abilities, where it can use any abilities of the selected job, but with the stat profile of the primary job. For example, an Assassin with a Sniper secondary job could use abilities from both jobs, but has the stat profile and appearance of an Assassin, its primary job. This may deny the use of some abilities depending on their equipped weapon. In the previous example, any abilities that require the possession of a great bow, will not be allowed for use if the character has a Katana equipped.[5]
    Tactics Advance also introduces five playable races: Humans, the small rodentlike Moogles, the strong lizard-like Bangaa, the agile rabbit-like Viera, and the magically-skilled Nu Mou. Certain jobs are only available to certain races. Along with the abilities obtained with experience, each race has a guardian beast called a "Totema" to represent whom and which can be summoned to whose aid when a member of that race has 10 Judge Points, that is after your clan has defeated that Totema as part of the main story line.[6]"
    I like the fact that races also play a bigger role than just looks and slight difference in attributes. Would be nice to make each race unique in what they can offer. This wasn't the case in FFT though. Interesting to know of.
    (0)

  6. #26
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by BONKERS View Post
    Solution: Go play FFXI. K Thx bi.
    We will, where will your population for XIV be?

    Solution: Take what works, make it better. Profit.
    Original FFXIV Solution: Take what works, throw it out, release the game unfinished, spend 2 years overhauling it, hope for the best with the PS3 launch.

    You do realize they were hoping people moved to XIV right? They explicitly stated they didn't upgrade XI's engine and chose to go the route of a new MMO instead.

    @OP:

    It is indeed true, the current path they'll have to continually balance and tweak Class system and job system which means making this game as easy as possible because you can't have both styles of play (Solo/Group oriented) existing with perfect balance or you have to force one side to deal with the other, i.e people absolutely love leveling to cap through generic monotonous questing which means overworld grinding tends to be looked down on and so on.

    While XIV reintroduced party grinding (which is fun btw) having to balance two styles of class progression just...won't end well.
    (2)

  7. #27
    Player
    WinnipegJet's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    311
    Character
    Onion Guardian
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Stop trying to make this into XI-2. I like the system as is.
    (3)

  8. #28
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by WinnipegJet View Post
    Stop trying to make this into XI-2. I like the system as is.
    By the way:

    Ability to set homepoints at crystals was found in FFXI as well.
    (2)

  9. #29
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    889
    Quote Originally Posted by BONKERS View Post
    Solution: Go play FFXI. K Thx bi.
    /moarchars

    Ability to set homepoints at crystals was found in FFXI as well
    And in essence, in tens of other MMOs.
    (2)
    Rarely Plays
    See your face upon the clear water. How dirty! Come! Wash your face!
    loltanaka: http://www.youtube.com/watch?v=WOOw2yWMSfk

  10. #30
    Player
    Gennosuke's Avatar
    Join Date
    Mar 2011
    Posts
    287
    Character
    Gennosuke Kouga
    World
    Ragnarok
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by WinnipegJet View Post
    Stop trying to make this into XI-2.
    My reply lies below:
    By the way:

    Ability to set homepoints at crystals was found in FFXI as well.
    Let me add on to that list Jennestia:

    Or how about the copy pasted Races with different names from XI?

    Or the never ending request to copy paste the search feature from XI?

    Or Chocobos and Airships from XI?

    Or Auction House request and current analysis from XI?

    Or Simplified Food system from XI?

    Or... someone else can continue.

    Please use another line from now on Winnipeg.

    SE itself isn't listening to your anti XI rants with their decisions. If they did, the game would be shut down by now.
    In the end it's all about what makes the game successful and bringing the customer base and attracting the masses back.

    I will point out again this is not a literal request to copy paste XI, imo system like FFT would also work perfect. It's the concept of what works rather than the idea of cloning.
    (3)
    Last edited by Gennosuke; 08-22-2011 at 04:34 AM.

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