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  1. #31
    Player
    DividedSky's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    188
    Character
    Sneak Ers
    World
    Hyperion
    Main Class
    Botanist Lv 50
    Maybe personal aoe lb limit break I just too much. Change it to just plain old comet single target massive damage jus like melee
    (0)

  2. #32
    Player
    Xenosan's Avatar
    Join Date
    Sep 2011
    Posts
    1,021
    Character
    Goffard Gaffgarion
    World
    Sargatanas
    Main Class
    Dark Knight Lv 73
    What I think they should have done is release a standard team deathmatch mode to go aside this slaughter (1 lb per party). As is, with Slaughter independent LBs and the way LB gauge behaves and highs/fevers, this isn't a vanilla TDM mode, it's more aptly named Enraged Mode or something.

    Hard to get a proper TDM feel when 75% of a match is wiping to an enraged alliance.

    24man on the other hand I really enjoy.
    (0)
    Last edited by Xenosan; 01-31-2015 at 01:06 AM. Reason: spelling

  3. #33
    Player
    nakano13's Avatar
    Join Date
    Aug 2013
    Posts
    92
    Character
    Kaitlin Nakano
    World
    Midgardsormr
    Main Class
    Warrior Lv 100
    I already knew that the cometeor hotfix wasn't going to fix the lb spam issue as now blms are just using cc before the lbs instead of just throwing them out. I'm starting to think personal lbs aren't doing the slaughter mode any justice, as pre-made groups with voice com or macros can just coordinate when to spam 5 lbs at the same time still, and that doesn't really show any kind of pvp skill, just coordination with lbs (hence why I love 8 v 8 v 8 slaughter at best).
    (0)

  4. #34
    Player
    Atreus's Avatar
    Join Date
    May 2011
    Posts
    839
    Character
    Atreus Auditore
    World
    Jenova
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Xenosan View Post
    What I think they should have done is release a standard team deathmatch mode to go aside this slaughter (1 lb per party). As is, with Slaughter independent LBs and the way LB gauge behaves and highs/fevers, this isn't a vanilla TDM mode, it's more aptly named Enraged Mode or something.

    Hard to get a proper TDM feel when 75% of a match is wiping to an enraged alliance.

    24man on the other hand I really enjoy.
    Thus far my two favorites are 72-man Secure and 24-man Slaughter, at least the way the rules all are now. I'd love to see Slaughter back to party-based LB. I mentioned in another thread that it would encourage varied parties again for faster building, I stand by it.
    (0)

  5. #35
    Player
    Red_Wolf's Avatar
    Join Date
    Nov 2014
    Posts
    322
    Character
    Quentin Hood
    World
    Malboro
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by nakano13 View Post
    I already knew that the cometeor hotfix wasn't going to fix the lb spam issue as now blms are just using cc before the lbs instead of just throwing them out. I'm starting to think personal lbs aren't doing the slaughter mode any justice, as pre-made groups with voice com or macros can just coordinate when to spam 5 lbs at the same time still, and that doesn't really show any kind of pvp skill, just coordination with lbs (hence why I love 8 v 8 v 8 slaughter at best).
    5 LB's at the same time is an exageration. Coordination, believe it or not, is a PvP skill. If two Ninja's stealthed to the backline and took out two healers with their LB's you would probably praise them. This is no different.
    (0)

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