Page 2 of 4 FirstFirst 1 2 3 4 LastLast
Results 11 to 20 of 35
  1. #11
    Player
    Domira's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    272
    Character
    Corvus Lament
    World
    Excalibur
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by morerancor View Post
    Killing scholars and summoners 1v1 is a challenge. But that's why I said it would be skill based. 1v1 would provide fast ques and chance for everyone to improve their pvp skills. Secure and the den are pretty much dead and slaughters just a kill farm for blm's
    This happens in all games:

    * Roll the class with the most obvious advantages
    * Say your wins vs classes with obvious disadvantages were because you were more skilled

    FFXIV isn't designed for 1v1 combat. If they introduced it as a legit form of pvp, then there would be lots and lots of complaints. I don't think 1v1 would help people improve their pvp skills, I'd say the majority of problems in pvp stem from players who don't know how to work as a team. So I don't see what 1v1 would teach people about team work.
    (2)
    Last edited by Domira; 01-30-2015 at 04:54 AM.

  2. #12
    Player
    thendcomes's Avatar
    Join Date
    Sep 2013
    Posts
    71
    Character
    Octopus Royalty
    World
    Gilgamesh
    Main Class
    Arcanist Lv 60
    I racked up about 1200 kills in about 100 games, mostly as SMN. I did play a couple games as BLM and WAR as well. Unfortunately, a lot of it depends on how many 24 mans you queue into versus 72 mans.
    (0)

  3. #13
    Player
    FuraXai's Avatar
    Join Date
    Sep 2013
    Posts
    25
    Character
    Fura Xai
    World
    Leviathan
    Main Class
    Pugilist Lv 19
    Hotfix didn't do much. Comet spam is still possible and so is combining sleep with it.
    (0)

  4. #14
    Player
    PotatoTree's Avatar
    Join Date
    Apr 2012
    Posts
    706
    Character
    Momoko Tomoko
    World
    Sargatanas
    Main Class
    Miner Lv 100
    Yup, played a few matches and it's still pretty much the same.

    Time to try for 5k kills before the inevitable 2.52 changes roll in, lol.
    (0)

  5. #15
    Player
    zeopower6's Avatar
    Join Date
    Aug 2014
    Posts
    539
    Character
    Garu Dyne
    World
    Leviathan
    Main Class
    Scholar Lv 100
    Seems like hotfix didn't really do much. So... what now? >_>
    (0)

  6. #16
    Player
    Atreus's Avatar
    Join Date
    May 2011
    Posts
    860
    Character
    Atreus Auditore
    World
    Jenova
    Main Class
    Paladin Lv 100
    Quote Originally Posted by zeopower6 View Post
    Seems like hotfix didn't really do much. So... what now? >_>
    We can all go back to playing Secure.
    (1)

  7. #17
    Player
    Domira's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    272
    Character
    Corvus Lament
    World
    Excalibur
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Atreus View Post
    We can all go back to playing Secure.
    That will be hard. It takes 3x longer and gives the exact same reward (less if you kill battle fever/high players). I wish they would of thought about secure before they implemented slaughter. Too late now I guess.
    (0)

  8. #18
    Player
    zeopower6's Avatar
    Join Date
    Aug 2014
    Posts
    539
    Character
    Garu Dyne
    World
    Leviathan
    Main Class
    Scholar Lv 100
    Easier said than done when it comes to playing Secure... it never pops compared to Slaughter.
    (0)

  9. #19
    Player
    Atreus's Avatar
    Join Date
    May 2011
    Posts
    860
    Character
    Atreus Auditore
    World
    Jenova
    Main Class
    Paladin Lv 100
    RIP Secure.
    (0)

  10. #20
    Player
    Xenosan's Avatar
    Join Date
    Sep 2011
    Posts
    1,021
    Character
    Goffard Gaffgarion
    World
    Sargatanas
    Main Class
    Dark Knight Lv 73
    My first 72 Slaughter Post Cometeor adjustment.

    (Scoreboard showing just Flames)
    edited: removed photo, will link if requested, but would rather not broadcast the premade's names as it may look like flaming or something.
    case in point, 6 casters with 15+ kills each, 1 with 27 or some crazy number.
    edited #2Frak it, here's the photo. Mods can delete post if it's over the line. Anyone in match can see this info post
    edited3: haven't used ms paint since the 90s


    So as many predicted, nothing's change.

    I'd like to point out as soon as I saw the first AOE marker I looked at the scoreboard. It was 4/4/16 when the first LBs were cast (before LB kills were calculated). Flames had 16 kills when adder/mael only had 4 each.
    (0)
    Last edited by Xenosan; 01-30-2015 at 02:17 PM. Reason: decisions decisions

Page 2 of 4 FirstFirst 1 2 3 4 LastLast