Results 1 to 10 of 195

Hybrid View

  1. #1
    Player
    x-_-ILLUSION-_-x's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    18
    Character
    So' Sanuwa
    World
    Midgardsormr
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by HoodRat View Post
    That's where I have to disagree with you. I'm sure that, even after fcob has echo and with people doing savage in 130 gear, savage is still harder. However, there is a significant difference between doing savage in 110, which is what it was designed for, and doing it in 130, which is overgeared. Which brings me to my point that, is clearing content months after it was released and being overgeared for it considered progression? Sure you can use 110 gear for it now, but you can also remove the echo in fcob, which you are no longer tracking.
    There's only 1 real Savage fight you can cheese through in 130, which is Savage 6. With 7, you still have to deal petrifaction/shriek/voice. With 8, you still have to deal with Allagan Field(which is 5x damage, instead of 2x) and tower shenanigans. With 9, you have to deal greatly increased HF damage, meteors during last phase, tank vulnerability up, etc...As opposed to 13, which, even before echo, in i130, was trivial at worst. Increased HP generally negates the danger of Megaflare, Rage, Giga...

    Essentially, 13, especially with echo, isn't really as much to write home about any more. Savage(other than 6) is still an enormous undertaking because of the nature of the mechanics.

    Edit: Also congrats to Mario and Spartan for downing 9 and 7. The coordination required for 7 especially is an absolute nightmare.
    (2)
    Last edited by x-_-ILLUSION-_-x; 04-26-2015 at 11:01 AM.