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Thread: Wishlist

  1. #1
    Player
    nasomi's Avatar
    Join Date
    Aug 2011
    Location
    Limsa
    Posts
    644
    Character
    Pocket Hockey
    World
    Gungnir
    Main Class
    Marauder Lv 50

    Wishlist

    Probably beat to death, but I thought i'd put my 2 cents in. There's a million posts, and through searching, I haven't found what I was looking for.

    As of today, I have minimal qualm with the playability. In fact, I think it's damned near perfect. These are the only things I can think of that I'd like to see:

    1. Party search function
    2. mog house - I like my moogle. He was my friend. Also back-doors to get to different areas quickly was pretty cool.
    3. crafting like origional xi. Seeing my little taru wave her hands around a ball of magic and then *poof* steel ingot, was pretty awesome, and the whole reason I fell in love with taru's and thus the ffxi game.
    4. No mini-map, just a compass - I really don't like mini-maps, its distracting from watching the world, i know what general direction i'm going, a scrolling compass at hte top to let me watch the world while occationally checking my map would be prefered.
    5. ffxi style AH. - current system is not BAD, could be better, but I can live.

    My list is most important(1) to least important(5). If someone has info, I'd love to hear it.
    (5)

  2. #2
    Player
    weeble's Avatar
    Join Date
    Mar 2011
    Posts
    1,231
    Character
    Titan Arum
    World
    Balmung
    Main Class
    Goldsmith Lv 50
    1. party play missions
    2. full linkshell events/endgame
    3. full server population
    4. more nm's, side bosses/mini bosses
    5. more of everything content wise
    (2)

  3. #3
    Player
    Alexis_Arteme's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    286
    Character
    Lucille Crendraven
    World
    Balmung
    Main Class
    Archer Lv 77
    1. The ability to alter your character look and more options for character customization.
    (5)

  4. #4
    Player
    Jim's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    245
    Character
    Jim Wilson
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    1. More of a world to explore
    2. More NM's / God battles
    3. Mog house
    4. Linkshell halls
    5. Bring max party back up to 15 members but keep full and light party stats
    (3)

  5. #5
    Player
    weeble's Avatar
    Join Date
    Mar 2011
    Posts
    1,231
    Character
    Titan Arum
    World
    Balmung
    Main Class
    Goldsmith Lv 50
    yes please to the 15party max ...
    (0)

  6. #6
    Player
    nasomi's Avatar
    Join Date
    Aug 2011
    Location
    Limsa
    Posts
    644
    Character
    Pocket Hockey
    World
    Gungnir
    Main Class
    Marauder Lv 50
    15 party max will probably be 18, and will be considered alliance. I would think anything over 6-8 will be considered alliance. Still, I need party flag before I can worry about party structure. You can do anything with ls mates, but you have to get crafty with random invites.
    (0)
    http://www.pocket-hockey.com <-My ffxiv adventure!

    Now with nVidia Surround!!!
    MicroATX Desktop - i7 950 - 12gb ram - 2x GTX580
    2x Intel 520 180gb SSD's in Raid0 - 3x 28" LCD @ 5760x1200

  7. #7
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    29
    I agree with a nice bit of this, but then again I can also see the people who are going to start complaining about this topic because of the ffxi heavy references. That's kind of a touchy topic on the forums. The forums are split down the middle, half of everyone wants more ffxi features and the other half wants original game features. It's honestly one of the reason's I'm not actively involved in the forum.
    (1)

  8. #8
    Player
    Seif's Avatar
    Join Date
    Mar 2011
    Posts
    2,706
    Character
    Seif Dincht
    World
    Balmung
    Main Class
    Marauder Lv 72
    Quote Originally Posted by nasomi View Post
    Probably beat to death, but I thought i'd put my 2 cents in. There's a million posts, and through searching, I haven't found what I was looking for.

    As of today, I have minimal qualm with the playability. In fact, I think it's damned near perfect. These are the only things I can think of that I'd like to see:

    1. Party search function
    2. mog house - I like my moogle. He was my friend. Also back-doors to get to different areas quickly was pretty cool.
    3. crafting like origional xi. Seeing my little taru wave her hands around a ball of magic and then *poof* steel ingot, was pretty awesome, and the whole reason I fell in love with taru's and thus the ffxi game.
    4. No mini-map, just a compass - I really don't like mini-maps, its distracting from watching the world, i know what general direction i'm going, a scrolling compass at hte top to let me watch the world while occationally checking my map would be prefered.
    5. ffxi style AH. - current system is not BAD, could be better, but I can live.

    My list is most important(1) to least important(5). If someone has info, I'd love to hear it.
    Yes to all of the above =)
    (0)

  9. #9
    Player
    Avraym's Avatar
    Join Date
    Aug 2011
    Location
    Gridania
    Posts
    841
    Character
    Avraym Kent
    World
    Tonberry
    Main Class
    Dark Knight Lv 77
    I'm enjoying FFXIV a lot at the moment, but i would like to see the following implemented:

    Skill Changes for disciples of magic

    -Profunditiy - Make it so it doesn't get consumed if you cure. Why should it consume a spell and add no extra effect?
    -Siphon TP - Improve amount of TP Absorbed
    -Drain - Remove AOE, Increase damage/HP Drained.
    -Buffs - Do not allow stronger spells to be over-ridden (I.E Protect I overiding Protect II)
    -Absorb ACC/INT/DEF/EVA - Increase the timers, make them more viable for party use (Initiation)
    -Disciple of Magic - Better Animations of spells. (I.E "Ancient Magic????")

    Battle

    -Spell AOE - A cone of transperancy showing when your aoe field will hit.
    -MP Gain - Revise mp gain system. Standing around in passive mode is dull and the mp gain atm is way too high. Lower MP Gain.
    -Enmity - Adjustments so that enmity system isn't just DMG/HP Cured = Aggro. Make it so all gladiator skills = 10% more aggro (INC Attack)
    and conjurers/therms cures 10% less aggro.

    System Changes

    -Party Search - Have a similar, improved version of the FFXI feature.
    -Auction House - Improve current system. Searching for +3 is a nightmare.
    -Linkshell - Adjust Linkshells to be able to remove players from LS anywhere, anytime.
    -Into the Dark Quest - 6231 SP and some seals for more or less completing the toughest dungeon in the game? Raise both rewards to reflect the nature of the quest.
    -Quest - Add more quests for dungeons to make them viable before max level.
    -Tell - Improve tell system, typing in full name is irritable.
    -Server Response Improved - (I.E http://www.youtube.com/watch?v=hIJCQ...&feature=feedf)

    Content

    -Change grinding mobs R30-50 - Raptors for 20 levels being the optimal xp gain? Boring, make 45-50 Dragons or something more fun. At current, raptors are the best source of XP per hour R30+ (with efts being the closest thing) Grinding the same mob, with the same abilities, same appearance, just makes leveling feel very tedious and removes any sense of accomplishment.
    -NM - Implement NM's that give some pre-raid gear. R35 being the general optimal gear we can achieve through minibosses makes me sad.

    Future Content/Jobs

    -Mini Event - (I.E Golden Saucer)
    -PVE/PVP Arena - (I.E Golden Saucer)
    -Dungeons - Make it so you can't just run past almost every mob in the dungeon. It's a DUNGEON, we shouldn't be skipping 95% of the mobs because its "slow".
    -Dungeons - Make it so mobs have a small chance to drop loot.
    -Implement a luck based job (I.E Corsair from FFXI)

    Icons (Being Picky here)
    -Change appearance of spell icon to show differences between I & II, current art is lazy and removes emphasis of spell strength.
    -Full Party - Make icon golden instead of looking identical to light party
    -Icons - Change text above buff icons to reflect rank of spell.
    (0)
    Last edited by Avraym; 08-21-2011 at 07:01 PM.

  10. #10
    Player
    Jinrya-Geki's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,845
    Character
    Jinrya Geki
    World
    Excalibur
    Main Class
    Thaumaturge Lv 90
    Patch 1.19, 1.20+ to come out the faster...
    (2)

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