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Thread: In-Game Parser.

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  1. #10
    Player
    Lycelle's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    102
    Character
    Falsetto Fortissimo
    World
    Gilgamesh
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by HeroSamson View Post
    Nothing, I don't need programs to make myself better or my team in order to win a fight.

    I just don't understand what you need parser for other than attacking others because they slow you down.
    You re confusing the two definitions here. A parser is just a tool. You cannot blame the tool for someone's behavior. You don't need a parser to be an asshole.

    Quote Originally Posted by Moqi View Post
    They'd have to admit to using one, which is not allowed. At most you can say "no bad players", which is still rude, but not as discriminatory, since it's highly subjective.

    My static uses parsers, I know it can have benefits if used the right way. Personally, I've had my healing parsed once when I joined, got told it was roughly the same as the other healer and from then on I've tuned out of every discussion regarding numbers because I couldn't care less - I can still tell who the top DPS in my static is without having a clue of what number he's pulling. When I want to try new things to conserve MP/generate less aggro, I just talk to my co-healer and tank(s) first and if it's feesable we try it out and I watch if it's too straining on either of them, no need for numbers, I can notice if they're using more cooldowns than usual and that's all I need to know I'm not healing enough.

    I think the flaw in your reasoning is that you expect parsing to stay limited to end game raids and between people who more or less use parsers already (in the "good" way), like it is now, when it won't likely be the case. Bad attitudes spread more easily than good ones. I'm sure we'll be seeing absurd dps requirements on all kinds of things (we already have PF with absurd min ilvl) and in the end, the toxic envoirment and attitudes it will create will outweight the good benefits it can have on the people who just want to self improve.

    Look at speedrunning, solo healing or solo tanking - there's a pattern already of the community taking neutral concept and twisting them to shun players and discriminate. This would only make matters worse.
    How is a glorified calculator to blame for people's natural elitist attitudes towards other players? It's not discrimination in the slightest. You can't blame players for the way the game was set up to be. To sit here and say that iLevel requirements, speedrunning, solo tanking is discrimination is like giving Yoshi-P's development team the middle finger for making PF. It's there to be used, you make the choice whether or not to use it. If you don't like the way someone make's their party, then by all means make one better. Solo Healing/Tanking is merely an ideal for players who feel comfortable enough in their own skin to take up the task of doing so. It gives players a challenge but also an easier way to get through content by offering up spots to extra DPS. So really it's people trying to help each other out instead of discrimination as you claim. You can't have your cake and eat it too.
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    Last edited by Lycelle; 02-01-2015 at 07:22 AM.