Quote Originally Posted by Deculture View Post
The devs don't have to spend any time on making an in-house parser. They're already making the addon API public in Heavensward, so as long as players have access to the combat log then you'll start seeing player made parsers being made and thrown up.
So . . . Wait . . . If that's been confirmed then what's the point of this thread? Debate or not the question was if we'll have an in game solution for parsing. It seems there's the answer right there.