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Thread: In-Game Parser.

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  1. #11
    Player
    Deculture's Avatar
    Join Date
    Aug 2013
    Posts
    145
    Character
    Shurelia Chan
    World
    Gilgamesh
    Main Class
    Gladiator Lv 60
    I can say with confidence that groups that are successfully clearing FCoB most likely have at least one player parsing in their group.

    Like it or not, with the amount of DPS checks found in endgame (and it's even creeping into "casual" encounters - see: Odin), parsers are a necessity. They are a tool. Something that collects and displays data.

    The people that are against information, especially information that's been readily available to one platform since the game has launched is just mind boggling even though it's a small minority going by this thread.

    edit:

    Quote Originally Posted by Faelandaea View Post
    And hopefully it'll stay VERY unlikely. We already have parsers we can use. For those on consoles, they have friends who use PCs that can parse them if they so choose.

    MY concern is people wanting the devs to steer away from developing useful content that is for the game itself to develop something that we already have access to via other means. I'd rather the Devs keep making other new content for us and just let us use the tools we already have access to. It's already been proven time and again in this thread that EVERYONE already has access to parsing. People choose what platform they want to game on - if you choose to use a console and not a PC, then you choose to have your parsing done by the many PC friends you have in your FC that have PCs. Unless, of course, you are in that FC I keep seeing running around that only invites PS4 players. Talk about limiting yourselves there
    The devs don't have to spend any time on making an in-house parser. They're already making the addon API public in Heavensward, so as long as players have access to the combat log then you'll start seeing player made parsers being made and thrown up.
    (5)
    Last edited by Deculture; 01-31-2015 at 12:56 PM.