Quote Originally Posted by Wildsprite View Post
the biggest issue with external parsers is they use the chat log, which isnt always accurate. sometimes that log will fail to display numbers which are important for real accuracy which is why people are begging for an official one. many argue that these external parsers are fairly accurate but they can only be as accurate as the data they receive. the simulated dats is for the things they cannot get from the log like DoT spells..
Both of the parsers read damage numbers directly from client memory now, so hitches caused by the combat log's ambiguity generally don't exist any more. The only situation where a parser could drop numbers is if they somehow aren't posted to the client by the server entirely, a thing likely to break several things in the game if it were allowed to happen on a level that would make parsers inaccurate.

An official one would still be nice for things like dots and damage that somehow isn't sourced to its player, like Shadow Flare.