Results -9 to 0 of 332

Thread: In-Game Parser.

Threaded View

  1. #10
    Player
    Kazumac's Avatar
    Join Date
    Aug 2013
    Posts
    385
    Character
    Kha'tan Moapaln
    World
    Leviathan
    Main Class
    Arcanist Lv 67
    Quote Originally Posted by NaliaBrown View Post
    I only skimmed this topic, so apologies if this has been suggested.

    I know that an in-game parser isn't likely to happen. But the idea of seeing your own DPS numbers on a striking dummy has been mentioned in the past.

    I used to play a lot of typing games to improve my words per minute. I can now type over 90 WPM last time I was tested. What if some sort of DPS mini-game was set up in the Gold Saucer for people who wanted to practice their DPS? It could start out easy with just a striking dummy, then as you advance and get better it would start fighting back so that you could work in dodging and other strategies. Your goal would be to beat your own high score and it's not shared on any leaderboard or anything. It's just for self-improvement.

    I don't know, maybe it's silly, but it's a thought.
    I game parsers are unlikely but due to game design it should be given a higher amount of consideration. A target dummy parser wouldn't be enough in my opinion (as I've stated before with reasons why). It would be a good first step and be of at least some value.

    A mini game is kinda a cool idea actually i would be all for that just on its own merits
    (0)
    Last edited by Kazumac; 01-31-2015 at 03:27 AM. Reason: Typos!!! Gotta catch em all and I'm failing at it!