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Thread: In-Game Parser.

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  1. #1
    Player
    Ehayte's Avatar
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    Everyone that is against an in-game parser: What is your issue with a self-only parser?
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  2. #2
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    Xystic's Avatar
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    Belcross Panda
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    Famfrit
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    Gladiator Lv 60
    Quote Originally Posted by Ehayte View Post
    Everyone that is against an in-game parser: What is your issue with a self-only parser?
    Well if you have a parser, your comrades will now ask you what your parser number is if dps looks a bit short.

    Cough.. this is where you lie
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  3. #3
    Player
    Ehayte's Avatar
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    Quote Originally Posted by Xystic View Post
    Well if you have a parser, your comrades will now ask you what your parser number is if dps looks a bit short.
    And so they ask you, and its below where it should be. What do you do?
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  4. #4
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    Kazumac's Avatar
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    Kha'tan Moapaln
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    Quote Originally Posted by Ehayte View Post
    Everyone that is against an in-game parser: What is your issue with a self-only parser?
    It's getting there and would be a step in the right direction. Much better than a target dummy only parser. There could be an opt in parser for raid groups etc as it helps to be able to see the whole picture but then you'd be the one deciding to share and be part of the raid group. Again this becomes more complicated and require more dev resources, so my hopes are lower to get such a robust feature.

    My two concerns are being able to measure my own performance in all situations and being able to collaborate as a raid team on progression content. I couldn't care less what other random people are doing in WoD or 4 man dungeons as there are no meaningful dps checks there (and with echo really none for ex primals as well).
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