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Thread: In-Game Parser.

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  1. #10
    Player
    Wildsprite's Avatar
    Join Date
    Jul 2011
    Posts
    1,303
    Character
    Moonfrost Hailstorm
    World
    Zalera
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Synopsis29 View Post
    Here is the underlying problem, Elitest are using external parsers with simulated damage in them and using them as their basis/ While they cant flat out say how they got their number's, they can still tell people they are bad, leave or kick people from parties, and use gear and even platforms as a basis to judge people.
    the biggest issue with external parsers is they use the chat log, which isnt always accurate. sometimes that log will fail to display numbers which are important for real accuracy which is why people are begging for an official one. many argue that these external parsers are fairly accurate but they can only be as accurate as the data they receive. the simulated dats is for the things they cannot get from the log like DoT spells.

    I assume this is part of the reason Yoshi-P and crew are hesitant to release the API and we still don't have addons(ofcourse the addon thing could really have something to do with the PS3 memory limitations) because they don't want the makers of these external parsers to be able to get that accurate data.
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    Last edited by Wildsprite; 01-31-2015 at 05:59 AM.