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Thread: In-Game Parser.

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  1. #10
    Player
    abzoluut's Avatar
    Join Date
    Sep 2013
    Posts
    798
    Character
    Abzoluut Abzoluut
    World
    Odin
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Lycelle View Post
    The reason why parsing will always lead to negativity is due to elitist needing to one up one another and quite frankly I'm tired of it. Elitism is the terrible mindset "I'm better than you due to my numbers being higher and my gear being better."
    Quite the mindset when you think a parser will always lead to negativity.

    There also is a large group, who aren't elitists, who enjoy the game by theorycrafting, looking for optimal situations, even min-maxing. It contradicts when they want us to figure out stuff, but don't give us the tools don't you think?

    When you say that "there are people in this game who play to have fun", you implicitly imply that another approach isn't fun. It might not be for you, but for others it is. The other approach might tell you they don't think it's fun when they have to carry you through encounters for example. The fact that you think people "need" this to know how to play the game can be looked at from a different angle: maybe you (you in general) don't know how to play this game "rotation" wise (enmity/dps/healing) and a parser could help you.

    There are two groups and both groups have their rotten apples. People who would abuse a parser and those who don't want it because they like being lazy. Let's not forget we can choose who we play with and there are enough people playing this game to find like minded people to play with.
    (5)
    Last edited by abzoluut; 01-29-2015 at 07:39 PM.