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  1. #1
    Player
    HaelseMikiro's Avatar
    Join Date
    Aug 2013
    Location
    Limsa-Lominsa
    Posts
    700
    Character
    Febreealle Goldlyonse
    World
    Gilgamesh
    Main Class
    Archer Lv 70
    Quote Originally Posted by Deathscythe343 View Post
    Why would a quest take a lvl 50 weapon and upgrade it to a lvl 60 one? Why not just give players a fresh one?

    Also, as I understand it, the zodiac weapon is supposed to be the fully upgraded version of the relic weapon. It isn't a new weapon. Just one that is completed the total upgrade process.
    Nope, Zodiac is actually a new weapon. You go through the entire process of gathering materials to create a new base host. Crafting Zodiac is akin to killing the Chimera and the hardmode primals to get crafting materials just to start the weapon off. Relic weapon gets busted down into materia for the crafting process.

    As for how we could go about converting the zodiac to level 60, I expect it will either simply level with the job, or a quest that becomes available after we complete our level 60 job quest. Since SE just came out with new weapon designs and names for the zodiacs, I highly doubt they're going to immediately brush them aside without a lengthy upgrade quest line.
    (3)
    Last edited by HaelseMikiro; 01-29-2015 at 04:53 AM.

  2. #2
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    Quote Originally Posted by Deathscythe343 View Post
    Why would a quest take a lvl 50 weapon and upgrade it to a lvl 60 one? Why not just give players a fresh one?

    Also, as I understand it, the zodiac weapon is supposed to be the fully upgraded version of the relic weapon. It isn't a new weapon. Just one that is completed the total upgrade process.
    mostly because it's your weapon, it was forged, reforged, upgraded, nothing forbid them to change it more and more. the relic is like the ultimate weapon of your jobs. it will be sad to simply start a new quest when we have already one there. it will be great if they do this.


    an important point, the new player can simply get the weapon from raid or dungeon, i feel the relic must always continue, it will be a choice for the player to do it or not. it will long and tedious, but it will be an amazing way to add a feeling of progression inside your jobs outside the level up throught the relic weapon.
    (3)

  3. #3
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Deathscythe343 View Post
    making it so that all players start out fresh on a new relic quest on even footing seems to be the fairest way to do things.
    I don't see how that's fair at all, really. It completely invalidates the time we've spent on the relics. It should be used to help start you out, just like having the previous raid's gear helps you progress into the new one faster than those that come later and are buying theirs with tomes. Gear doesn't become obsolete in one fell swoop.

    Quote Originally Posted by Deathscythe343 View Post
    Also, as I understand it, the zodiac weapon is supposed to be the fully upgraded version of the relic weapon. It isn't a new weapon. Just one that is completed the total upgrade process.
    They turned your relic weapon into materia and infused the Zodiac weapon with it.
    (2)

  4. #4
    Player
    Deathscythe343's Avatar
    Join Date
    Aug 2013
    Posts
    457
    Character
    Zaknafein Do'urden
    World
    Leviathan
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Ashkendor View Post
    I don't see how that's fair at all, really. It completely invalidates the time we've spent on the relics. It should be used to help start you out, just like having the previous raid's gear helps you progress into the new one faster than those that come later and are buying theirs with tomes. Gear doesn't become obsolete in one fell swoop.
    A) Old gear always gets invalidated by the newer gear. This is how things work. Just like in your example, the old raid gear gets replaced by the new raid gear.
    B) This isn't one fell swoop also. This is an additional 10 levels, plus who knows what trail/tome/crafted/raid gear later.

    It is fair as it allows all players to start off on the same footing. Whereas not making a brand new relic forces them to either create some type of catch up quest or forces them to nerf the entire previous relic to the ground so that players whom didn't complete the 2.0 relic, for whatever reason, can catch up.
    (0)
    Last edited by Deathscythe343; 01-29-2015 at 12:18 PM.

  5. #5
    Player
    AckersFury's Avatar
    Join Date
    Aug 2012
    Posts
    185
    Character
    Ackers Fury
    World
    Ragnarok
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Deathscythe343 View Post
    A)

    It is fair as it allows all players to start off on the same footing.

    No it isn't fair...why should new players be on the same footing with players who have been playing longer? ...might aswell just boost all new players to max level and give them all end game gear aswell...if you join an mmo that has already been running for a considerable amount of time you have to expect to start at the bottom and work your way up, otherwise what's the bloody point
    (14)

  6. #6
    Player
    Spawnie's Avatar
    Join Date
    Aug 2013
    Location
    queensland
    Posts
    2,207
    Character
    Spawnie Lionheart
    World
    Odin
    Main Class
    Bard Lv 80
    Quote Originally Posted by AckersFury View Post
    No it isn't fair...why should new players be on the same footing with players who have been playing longer? ...might aswell just boost all new players to max level and give them all end game gear aswell...if you join an mmo that has already been running for a considerable amount of time you have to expect to start at the bottom and work your way up, otherwise what's the bloody point
    this ^ there will be some sort of mechanic added to help players catch up with older content giving a nerf n mayb even a lower ilvl requirement and as for the older dungeons players will still do them even if its only via roulette etcbut guarantee when 3.0 comes around every single player wont be even stevens so to speak
    (0)

  7. #7
    Player
    Deathscythe343's Avatar
    Join Date
    Aug 2013
    Posts
    457
    Character
    Zaknafein Do'urden
    World
    Leviathan
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by AckersFury View Post
    No, it isn't fair. Why should new players be on the same footing with players who have been playing longer? Might as well just boost all new players to max level and give them all end game gear as well. If you join an mmo that has already been running for a considerable amount of time, you have to expect to start at the bottom and work your way up, otherwise what's the bloody point
    You mean like aside from the fact that this is a totally new expansion? Even in other games, every player new or old, starts off the expansion on equal footing. Yes, a brand new player will not start off at the previous max level or with that ilvl gear, but I'm not suggesting that this happens. Only that a totally new relic quest line for the expansion would be equal to all players.

    I also fixed your grammatical errors.

    Quote Originally Posted by Spawnie
    as for the older dungeons players will still do them even if its only via roulette
    Not so sure about this. What incentive do these players have to run a lvl 30 dungeon at that point?

    Quote Originally Posted by Silentwindfr
    mostly because it's your weapon, it was forged, reforged, upgraded, nothing forbid them to change it more and more. the relic is like the ultimate weapon of your jobs. it will be sad to simply start a new quest when we have already one there. it will be great if they do this.

    an important point, the new player can simply get the weapon from raid or dungeon, i feel the relic must always continue, it will be a choice for the player to do it or not. it will long and tedious, but it will be an amazing way to add a feeling of progression inside your jobs outside the level up throught the relic weapon.
    A question, does it seem logical to you that we would have to upgrade a weapon that is 10 levels under us in the expansion? It seems rather odd that we would be asked to dig out something that would likely be used as glamour at that point to upgrade it to a level 60 weapon.

    Also, I am all for having a job specific weapon. Had those in EQ when I played. Loved the idea. And yet in the grind that was that game, it was still far easier to obtain your class weapon that it is in this game to just upgrade your weapon from one stage to the next. Also add to this that the upgrade is marginal, at best, to the previous stage. The work does not seem to reflect the reward that one would get.

    Yes, a new player can always get a weapon from some where else. There are trials, raids, and tomes (when available). But it seems odd that we would tell that new player that they cannot get their job specific weapon unless they are willing to trudge through content that, at that point, 99% of the population is no longer doing. Thus making the current time it would take to finish each stage of the relic even more compounded.

    I am all for there always being a relic quest for players to do. I am all for it taking some time to get. I understand that you, and others, would be sad and or upset if they went with a totally new quest line. However, isn't that the nature of this genre? Don't we already have a succession of gear progression? Does the new raid gear not make the old no longer as desirable? The turn five weapons were replaced by the turn nine weapons, etc.
    (0)
    Last edited by Deathscythe343; 01-30-2015 at 01:46 AM.

  8. #8
    Player
    Thayos's Avatar
    Join Date
    Mar 2011
    Posts
    601
    Character
    Thayos Redblade
    World
    Hyperion
    Main Class
    Gladiator Lv 80
    Smart thing would be for an entirely new weapon that could at any time be COMBINED with a current relic for a small stat boost. That would reward current relic holders for their hard work without leaving any future players out in the cold, because they could always go back and complete an initial relic to combine with the newer weapon.
    (0)

  9. #9
    Player
    MageBlack's Avatar
    Join Date
    Oct 2013
    Posts
    1,715
    Character
    Sora Burakku
    World
    Zalera
    Main Class
    Thaumaturge Lv 90
    I thought i heard somewhere (during one of the fanfests i think) that the relic weapons will be something that carrys through the whole game. Each expansion will continue the upgrades. Weapons like "Excalibur" were supposed the be the most powerful weapon in the game. In an offline game, this is easy to do but in an online, ever evolving and expanding game, its harder to maintain. While they don't want to make it BiS they will keep it viable for current high end content and something that will become a bragging rights of sorts. "i went through all this BS to get the sword! Respect me!" lol.

    I wish i could remember where i read/heard/saw that. I don't know if that makes sense but i hope this is how they will handle it. It's not something I have completed yet but is something I'm always working towards.

    EDIT:

    Then this wonderful person below me found the quote I was looking for!

    Thanks Kiara!
    (3)
    Last edited by MageBlack; 01-29-2015 at 05:06 AM.

  10. #10
    Player
    Kiara's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,462
    Character
    Kiara Silvermoon
    World
    Masamune
    Main Class
    Gladiator Lv 60

    Relics Continue in 3.0 :)

    Yoshida already responded about this. Relics continue in 3.0. (Awesome!)

    Quote Originally Posted by Deculture View Post
    Bump:

    http://www.bluegartr.com/threads/120...=1#post6330816

    fast translate before i sleep....

    Patch 2.51 will create the "ultimate" zodiac weapon.

    QNS: Will the Zodiac series be continued in heavensward?
    Yoshida
    Until now, the zodiac weapon quest has been coming a long way so, "Please forget whatever happens till now" is something we are not going to do this time.
    In heavensward, lvl cap is raised and player will grow again in terms of power etc, so naturally, new items will be obtained from new contents.
    Therefore, with this, the zodiac weapon quest will also continue to player's growth, but will be scheduled in 3.1


    QNS: So, during that time, to the owners of the zodiac, are there consideration for them? (idk wtf he means really)
    Yoshida: Of course!


    QNS: Before that, it seems like in patch 2.51, the zodiac weapons will continue to grow...
    Yoshida
    in patch 2.51, you will see the "ultimate" form of the ZWs. With this, in heavensward, you will see ZW continue to grow into greater heights and therefore, can still be used in various situations.


    QNS: So.... what is this "ultimate" version be in terms of IL.....
    Yoshida
    Im sorry, i cant disclose that before patch comes.
    Putting IL aside, things such as "MAX determination", tuning the weapon to your desired stats is the greatest advantage of yhe ZW. You can even adjust the stats on ZW according to your existing gears.[/B]

    There you go guys, farm that 3 sets of atmas, alex, ZW items if you havent!!!

    tl;dr Zodiac weapons are continuing in Heavensward, get to grinding.

    Thanks Deculture.

    Excellent news! So glad that the Relic Weapon will continue in 3.0.

    Here's the original article as well from Famitsu (Japan's #1 Videogame Magazine):

    http://www.famitsu.com/news/201501/20069775.html
    (6)

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