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  1. #1
    Player
    Nyalia's Avatar
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    Jun 2014
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    Gridania
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    1,683
    Character
    Neri Feralheart
    World
    Faerie
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Jamie28334 View Post
    Whilst I miss the days of being able to change what type of ammunition to use, I don't miss the inventory hassle of it all and running short of a specific type.

    In FFXI where you had about 6 different types (acid, poison, darkness, paralyzing, sleep and blind?) you became very versatile, especially when dealing with mobs solo.

    It would be great if there could be an ability like fists of fire/wind/earth could be used for bards where it changes your arrow head for a different effect but then i guess we already have those abilities, perhaps we just need a few more like a blood-drain ability (20% of DMG dealt is absorbed as HP) which may well be added in 3.0
    Yeah, I'm pretty sure "Venomous Bite" is simulating you firing a poisoned arrow, "Flaming Arrow" is simulating you firing an arrow that's on fire, "Blunt Arrow" is you firing a... blunt arrow, and "Windbite" is... uhh..... I got nothing.
    (1)
    (The links below are sadly outdated. I hope to get around to updating things at some point.)
    Desynthesis Guide: http://tinyurl.com/ffxivdesynth

    Airship Guide: http://tinyurl.com/ffxivairshipguide (\v/) Airship Quick Reference: http://tinyurl.com/ffxivairshipqr
    Airship Logsheet: http://tinyurl.com/ffxivairshiplog (/|\) Airship Builder Tool: http://tinyurl.com/ffxivairshipbuilder

  2. #2
    Player
    Zohar_Lahar's Avatar
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    Dec 2014
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    Limsa Lominsa
    Posts
    1,381
    Character
    Zohar Lahar
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Nyalia View Post
    Yeah, I'm pretty sure "Venomous Bite" is simulating you firing a poisoned arrow, "Flaming Arrow" is simulating you firing an arrow that's on fire, "Blunt Arrow" is you firing a... blunt arrow, and "Windbite" is... uhh..... I got nothing.
    Wind elemental arrow (duh)
    (0)

  3. #3
    Player
    Nyalia's Avatar
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    Jun 2014
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    Gridania
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    Character
    Neri Feralheart
    World
    Faerie
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    Paladin Lv 90
    Quote Originally Posted by Zohar_Lahar View Post
    Wind elemental arrow (duh)
    :P It's still the odd one out because it's the only one that pretty much has to be magical despite doing purely physical damage. Poisoned arrows, flaming arrows, and blunt arrows are all things that can exist without magic. Wind elemental arrows sounds like magic, and testing with Foes Requiem has confirmed that it is purely physical, mechanically. So, I was trying to think of some sort of non-magic arrow that Windbite could be that would cause damage over time. All I can come up with is another type of poison from Venomous Bite, one that makes you have trouble breathing.
    (0)
    (The links below are sadly outdated. I hope to get around to updating things at some point.)
    Desynthesis Guide: http://tinyurl.com/ffxivdesynth

    Airship Guide: http://tinyurl.com/ffxivairshipguide (\v/) Airship Quick Reference: http://tinyurl.com/ffxivairshipqr
    Airship Logsheet: http://tinyurl.com/ffxivairshiplog (/|\) Airship Builder Tool: http://tinyurl.com/ffxivairshipbuilder

  4. #4
    Player
    Anonymoose's Avatar
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    Mar 2011
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    Limsa Lominsa
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    5,043
    Character
    Anony Moose
    World
    Excalibur
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Nyalia View Post
    I was trying to think of some sort of non-magic arrow that Windbite could be that would cause damage over time.
    Windbite simply opens a large wound in an uncovered area, exposing it to the elements. The wind comes from the environment.
    (2)
    "I shall refrain from making any further wild claims until such time as I have evidence."
    – Y'shtola

  5. #5
    Player Kaiser-Ace's Avatar
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    Sep 2013
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    Character
    Kai Magnus
    World
    Leviathan
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Anonymoose View Post
    Windbite simply opens a large wound in an uncovered area, exposing it to the elements. The wind comes from the environment.
    So probably a really big and really sharp broad head arrow that causes a big flesh wound?
    (0)

  6. #6
    Player
    Anonymoose's Avatar
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    Mar 2011
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    Limsa Lominsa
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    Character
    Anony Moose
    World
    Excalibur
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Kaiser-Ace View Post
    So probably a really big and really sharp broad head arrow that causes a big flesh wound?

    I reckon.

    As for the broader topic of the thread at large, I once imagined that we'd be able to swap out quivers for extra effects, but the skills themselves seem to allow us to do that on their own just fine. I like to imagine that, as Andaeron said, we just don't see people refilling their quivers every now and again (the same way we don't see them hit the outhouse or apply ointment to the various rashes that I assume are prevalent in Eorzea). Likewise I imagine that the archer/bard in question has a few types of arrows in the quiver and a few phials of applicants that we just don't see made discrete.
    (2)
    "I shall refrain from making any further wild claims until such time as I have evidence."
    – Y'shtola

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