


Yeah, I'm pretty sure "Venomous Bite" is simulating you firing a poisoned arrow, "Flaming Arrow" is simulating you firing an arrow that's on fire, "Blunt Arrow" is you firing a... blunt arrow, and "Windbite" is... uhh..... I got nothing.Whilst I miss the days of being able to change what type of ammunition to use, I don't miss the inventory hassle of it all and running short of a specific type.
In FFXI where you had about 6 different types (acid, poison, darkness, paralyzing, sleep and blind?) you became very versatile, especially when dealing with mobs solo.
It would be great if there could be an ability like fists of fire/wind/earth could be used for bards where it changes your arrow head for a different effect but then i guess we already have those abilities, perhaps we just need a few more like a blood-drain ability (20% of DMG dealt is absorbed as HP) which may well be added in 3.0
(The links below are sadly outdated. I hope to get around to updating things at some point.)
Desynthesis Guide: http://tinyurl.com/ffxivdesynth
Airship Guide: http://tinyurl.com/ffxivairshipguide (\v/) Airship Quick Reference: http://tinyurl.com/ffxivairshipqr
Airship Logsheet: http://tinyurl.com/ffxivairshiplog (/|\) Airship Builder Tool: http://tinyurl.com/ffxivairshipbuilder



:P It's still the odd one out because it's the only one that pretty much has to be magical despite doing purely physical damage. Poisoned arrows, flaming arrows, and blunt arrows are all things that can exist without magic. Wind elemental arrows sounds like magic, and testing with Foes Requiem has confirmed that it is purely physical, mechanically. So, I was trying to think of some sort of non-magic arrow that Windbite could be that would cause damage over time. All I can come up with is another type of poison from Venomous Bite, one that makes you have trouble breathing.
(The links below are sadly outdated. I hope to get around to updating things at some point.)
Desynthesis Guide: http://tinyurl.com/ffxivdesynth
Airship Guide: http://tinyurl.com/ffxivairshipguide (\v/) Airship Quick Reference: http://tinyurl.com/ffxivairshipqr
Airship Logsheet: http://tinyurl.com/ffxivairshiplog (/|\) Airship Builder Tool: http://tinyurl.com/ffxivairshipbuilder




"I shall refrain from making any further wild claims until such time as I have evidence."
– Y'shtola




I reckon.
As for the broader topic of the thread at large, I once imagined that we'd be able to swap out quivers for extra effects, but the skills themselves seem to allow us to do that on their own just fine. I like to imagine that, as Andaeron said, we just don't see people refilling their quivers every now and again (the same way we don't see them hit the outhouse or apply ointment to the various rashes that I assume are prevalent in Eorzea). Likewise I imagine that the archer/bard in question has a few types of arrows in the quiver and a few phials of applicants that we just don't see made discrete.
"I shall refrain from making any further wild claims until such time as I have evidence."
– Y'shtola
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