Quote Originally Posted by Nyalia View Post
I would certainly immensely appreciate it! It's sad sometimes that this forum has no private message feature...

But anyway, 0.62 per desynth would mean 31% chance of yielding MCDs, which is 1.5x as good as what I was experiencing/expecting. My personal dataset for tools is pretty small (only about 50 desynths), but I've only ever gotten ~6 MCDs from it. I guess I should go back to it - my math tells me that, with my old estimated yield of 0.4 and a success rate of only 82%, and my server's current MCD price of 330k, I'd make 160k an hour (net profit) crafting MCD turn-ins (209k/hr with HQ Tinker's Calm, 250k/hr at 100% success rate). Using your numbers, I get a profit per hour of 385k at 88 dSkill, 463k at 88 dSkill with HQ Tinker's Calm, and 525k at 100% success rate).

Hmm, at least I think that math is right. If so, 500k/hr sounds pretty nice!
I would say your numbers are on track with the theoretical yield of MCD from artisan tools.