Not at all. I like the way the jobs are set up. Just an idea of how we may unlock future jobs. Something like BLM + WAR = DRK for instance. Similar to how we get jobs now. Doing things how they do in skyrim would really make a mess of things.
I honestly don't see the new jobs having other jobs as requirements to unlock. Just don't see it going down that way. Pretty sure all that will be required is that you have bought the expansion and can reach the location of each specific npc that triggers the initial unlock quest.
Only lock is the Armory and and finding the Job Trainer.
Beyond that the Advance/Secret Job is just how to describe them since without a Class to advance from there is most likely no Class Quest to Guide the player to the Mach, Astro, and DK Job Trainer like with the current 9 classes so most new players/new characters will have to find the Job Trainer on their own, help from another players, or by random chance due Job Trainers not having their own special Job marks on the Map and outside a building to say "Hey I'm the Job Trainer!". (unless they see the Designer note for 3.0 release which may spoil the location of Mach, Astro, and DK Job trainer.)
Last edited by EdwinLi; 01-30-2015 at 01:46 AM.
And I suppose I am mildly worried about leveling these new jobs. They are coming out at a time when most people, it seems would be leveling from 50-60. If they do start out at level 1 this means that there will be a very large portion of the player base that will not be around in the areas that players would be starting these new jobs.
That both a up and down side to it though.And I suppose I am mildly worried about leveling these new jobs. They are coming out at a time when most people, it seems would be leveling from 50-60. If they do start out at level 1 this means that there will be a very large portion of the player base that will not be around in the areas that players would be starting these new jobs.
Up side, there may be a slightly balance of players for low level area queues.
Down side, they may be some issues leveling them due to low population in lower level areas.
Of course then there are the people who will leveling DK, Astro, and/or Mach first before hitting the 3.0 storyline.
Either way through should be a certain level of access to leveling DK, Astro, and/or Mach during 3.0 release anyways with player base split between different contents.
I think its time For SE to giv us more details! I really have a huge hype.
What about reversing the job and class structure. You start as a job and at some point you get class quests that provide crossed skills. Revamp the class structure and rename them in to something less specific like..guardian. example: player now starts as a lvl 1 warrior. Then he unlocks guardian quests and starts getting stuff like flash provoke bloodbath etc. Then he starts leveling paladin from level 1 and and he can start using guardian skills from the get go.
This basically means flash and provoke isnt paladin innate but the cross skills itself can have class conditionals to rrplace traits that the jobs used to have. Example: monk nin and drg all share a classing called assault. It provides invig b4b and internal release to all 3. However the b4b has a tooltip that gives drg the better b4b. While this might mean that some jobs might lose out in the things they had due to the dual nature of their previous cross classes but this could also mean they might get things they didnt have.
This way, a new player drk starting at heavensward will be able to play and acquire necessary tanking skills without ever having to look at the old class system and go ???
Last edited by Gardes; 01-30-2015 at 08:58 PM.
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