My biggest question is how they plan to handle skills and cross-classing (CC). At the moment job-specific skills can't be cross-classed. The only ones we can access are base-class abilities, but if there's no base class then technically EVERY skill is a job skill. Will this mean the new jobs simply won't have CC skills on them?

Another query I have is what about equipping CC skills? Early in levelling, jobs don't have access to a wide variety of CC skills. Anyone who's been level synched as a Warrior knows how painful it is to lose all of your defensive capabilities in one swoop, whilst the same level Marauder would have access to Convalescence, Provoke and Flash as an example.

Will these new 'jobs' have a wider variety of cross-class skills available than regular jobs, or will it simply be unable to CC well at low levels? The latter could be rather annoying to level through, unless they do something really special with the jobs.