Quote Originally Posted by Intaki View Post
WoW, by the end of BC, was far beyond the point where they needed new players; and in fact the slight bump WotLK provided proved to be the game's peak population before the start of its present slow decline.

FFXIV on the other hand is in a position where it should really be aggressively trying to make the user experience for entirely new players as great and ensnaring as possible. Advertising three new jobs and then completely forbidding new players from trying out the cool knight class they saw on the box is not a good way to make a strong first impression.
Well the first impression is not the same for all, in XI you had the starting jobs and you had to level warrior to lvl 30 to unlock Dark Knight and I didn't mind leveling warrior because later was very useful as subjob, you should consider that maybe that job starts in a new area so maybe they want you to be in the point of the story where you know why you have to be there, is not new to MMO's having that kind of lock and its more reasonable in a game where you can be all jobs with the same character.

That's why sucked in WoW.