Better solution, play the cut-scene without allowing to skip. Therefore there is enough time to pan out a strategy or type out what needs to be said before the action begins.
Better solution, play the cut-scene without allowing to skip. Therefore there is enough time to pan out a strategy or type out what needs to be said before the action begins.
thats understandable hence why i said to make it to where the first time no skipping, anytime after the first view you can skip or watch but the bottom issue for this thread is the timer at least stop the timer during a cut scene and start once everyone has control of their characters
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