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  1. #1
    Player
    UmbralCross's Avatar
    Join Date
    May 2014
    Posts
    9
    Character
    Umbral Cross
    World
    Exodus
    Main Class
    Thaumaturge Lv 50

    Wait time between abilities in macros

    It would be great if we could get a lower minimum wait time between abilities. Would be especially useful for abilities that dont follow the standard global cooldown. Mudra's for example.
    (0)

  2. #2
    Player
    Ryskim's Avatar
    Join Date
    Dec 2013
    Location
    Garlemald
    Posts
    105
    Character
    Sigmund Galt
    World
    Tonberry
    Main Class
    Reaper Lv 100
    If you want easy mode for mudras then it has its drawbacks. If you want faster Mudras then go manual and do the combinations yourself. Is not that hard and it's actually fun.
    (1)

  3. #3
    Player
    UmbralCross's Avatar
    Join Date
    May 2014
    Posts
    9
    Character
    Umbral Cross
    World
    Exodus
    Main Class
    Thaumaturge Lv 50
    Because if we can make them better we should. Just because the option is there doesn't mean people would need to use it.
    (0)

  4. #4
    Player
    Bacent's Avatar
    Join Date
    Nov 2013
    Location
    Kweh
    Posts
    1,834
    Character
    Bacent Rekkes
    World
    Famfrit
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by UmbralCross View Post
    Because if we can make them better we should. Just because the option is there doesn't mean people would need to use it.
    With that logic we have 'they can make everything in the game easier then they should'. Just because something 'can' be done doesn't mean it 'should' be done.
    (2)

  5. #5
    Player
    UmbralCross's Avatar
    Join Date
    May 2014
    Posts
    9
    Character
    Umbral Cross
    World
    Exodus
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Bacent View Post
    With that logic we have 'they can make everything in the game easier then they should'. Just because something 'can' be done doesn't mean it 'should' be done.
    What's the downside to making macro's more effective?
    (0)

  6. #6
    Player
    Bacent's Avatar
    Join Date
    Nov 2013
    Location
    Kweh
    Posts
    1,834
    Character
    Bacent Rekkes
    World
    Famfrit
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by UmbralCross View Post
    What's the downside to making macro's more effective?
    There's a difference between 'more effective' and 'being lazy'. You shouldn't be able to use marcos for everything in game, specially in battle due to how quickly something can change, and the macro is still going off in the backround, so the moment a buff or something comes up, it's auto used and it could screw your team over if you don't have something when you need it the most (Damage mitigation in Odin/Titan, unable to provoke, ninja unable to use ninjitsu due to using anything else between mudras)

    When it comes to stuff in battle, you need to learn what to use and when, not just use a macro for your skills and expect to keep up to someone who does everything manually.
    (1)

  7. #7
    Player
    DoubleD's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    101
    Character
    Double Dee
    World
    Typhon
    Main Class
    Archer Lv 60
    Where would you draw the line then? All combos done with one button?
    (0)

  8. #8
    Player
    UmbralCross's Avatar
    Join Date
    May 2014
    Posts
    9
    Character
    Umbral Cross
    World
    Exodus
    Main Class
    Thaumaturge Lv 50
    If people use them poorly and suck then that should be their choice, not decided for them. I'm not trying to say using mudra's manually is too hard.
    Im just saying put the option and the choice in the hands of the players not the developers.
    (0)