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  1. #1
    Player
    Kxteel's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    36
    Character
    Kxteel Dragoone
    World
    Moogle
    Main Class
    Dragoon Lv 60

    Exclamation ¶¶ For a MID more BIG ¶¶ -- Posible..?

    We need more space on MID. The ADRENALINE of The mages are sooo big... ;(

    (Just POST if agree, maybe this could be read it by Yoshida.)
    (0)

  2. #2
    Player
    yuixjfa's Avatar
    Join Date
    Aug 2013
    Posts
    146
    Character
    Ai Yoshioka
    World
    Shinryu
    Main Class
    Dark Knight Lv 70
    we don't need more space at mid, we need less people there.
    (1)

  3. #3
    Player

    Join Date
    Aug 2013
    Posts
    158
    More outside nodes that mean something without too much in the middle imo.

    Just like removing nodes in secure would be more fun imo, then people would actually try to dominate/defend points rather than just focus on whats going on in the middle. Or just having another "point" that can be secured there instead of "Oh whoever kills the nodes basically instantly wins without playing the other objectives."
    (2)

  4. #4
    Player
    AstralKaos's Avatar
    Join Date
    Sep 2014
    Location
    Ul'dah
    Posts
    562
    Character
    Sophia Aintree
    World
    Odin
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Zephrey View Post
    More outside nodes that mean something without too much in the middle imo.

    Just like removing nodes in secure would be more fun imo, then people would actually try to dominate/defend points rather than just focus on whats going on in the middle. Or just having another "point" that can be secured there instead of "Oh whoever kills the nodes basically instantly wins without playing the other objectives."
    Exactly this. I could go on a massive rant about this, but I won't.

    They should remove all this PvE rubbish from PvP. It makes me laugh that one of the biggest factors in winning these modes... is PvE... not actual PvP, in a PvP mode, it's stupid.

    Remove nodes, add a capture point worth a bit more there in Secure, and in Slaughter just cut down the playable areas around the flanks and make it all about killing players.
    (0)

  5. #5
    Player
    Brianmj's Avatar
    Join Date
    Aug 2014
    Posts
    416
    Character
    Brian Jones
    World
    Hyperion
    Main Class
    White Mage Lv 90
    Secure is fine the way it, objectives with a little bit of strategy. If players were clamoring for something devoid of strategy, Square obliged and called it Slaughter.
    (0)

  6. #6
    Player
    Kxteel's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    36
    Character
    Kxteel Dragoone
    World
    Moogle
    Main Class
    Dragoon Lv 60
    The actual Map is good for 24players, more= Lagged & not enjoying...

    Think that must change the actual NODE by a NODE FOR EACH ALLIANCE, like a runing to first .
    When the ALLIANCE NODES go On, EACH NATION ,EACH NODE ,BURNING DAMAGE..
    (0)