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  1. #1
    Player
    axemtitanium's Avatar
    Join Date
    Jul 2012
    Posts
    991
    Character
    Titania Basilikos
    World
    Hyperion
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by RayneBoemir View Post
    I don't even understand why the developers insist on using red and green in dungeons/raid mechanics when it's known to be the most common color blindness in people. I can't distinguish certain shades of red/green and its pretty bad. I was irritated in T9 on golems before I found out that the green and red golems are also differentiated by their shape of the shoulders.
    There's a reason why there are always 3 or 4 different ways to distinguish everything color-related in this game. T9 golems have different visual looks (after a patch) and even pre-patch, they had different buff icons stating what type they were. Chirada and Suparna had their tethers changed so they're visually distinct even without color and in XM, the healing and dps sister are consistent so you can just memorize. Ninja buffs have different icons so they're easier to see in addition to their coloration. This game is so accommodating to colorblind players, it won an award for it. What more do you want?
    (3)

  2. #2
    Player
    Hiruke's Avatar
    Join Date
    Aug 2011
    Posts
    569
    Character
    Aislin Delhir
    World
    Leviathan
    Main Class
    Arcanist Lv 73
    Quote Originally Posted by axemtitanium View Post
    What more do you want?
    Personally I want the Shiva circles to be less ugly. Not sure why they can't just have a "colorblind mode on/off" thing, or maybe find a colorblind person and ask them if each new content would be a hassle for them to deal with. Surely someone on the dev team is colorblind? 12 years ago it was like 1 in every 20 men (in Japan, more than that in the U.S.) were colorblind, so statistically, you'd think, right?
    (0)