Yeah. What really impacts the gameplay badly is seeing characters jump over walls happens in Gridania corners all the time. Also the draw distance of other characters is the shortest I've seen in any game in the past 5 years. The game can only draw a handful of characters near you and then it starts cutting the characters based on the distance.

This is probably most noticeable in camps and in the wards.

If it really is a massive performance issue then I'd rather have the option to draw the characters in much lower resolution and to see them in the distance to make the areas seem more lively.

As a point of reference my pc runs crysis 2 with high settings without a problem so this might also be a massive lag issue as much as it is a character draw distance issue.

It would also be nice to see the enemies in the far distance to gameplay they should be prioritized over the trees the game draws before the enemies pop into view out of nowhere.

Like seen in the OP video having to deal with these lag/graphical glitches during battle is really troublesome.