Results 1 to 10 of 30

Hybrid View

  1. #1
    Player
    BONKERS's Avatar
    Join Date
    Aug 2011
    Posts
    90
    Character
    Reia Claireson
    World
    Zalera
    Main Class
    Blacksmith Lv 39
    My overclock is proven stable though. FFXIV is the only thing that would have issues.
    I played Crysis 2 MP for months on Max with a way higher overclock than what i'm using now and I had 0 issues with that.
    *sigh* Anyways.
    Voltageefault
    Core:830Mhz (Default 720Mhz, card has been stable up to 920Mhz+)
    Memory:2000Mhz(Default 1800)

    Game Settings:
    1600X900
    4XMSAA
    GDQ:8
    BDQ:5
    Shadow Detail:Highest
    Texture Quality:Highest
    AO:Off
    DoF:On
    Hardware Mouse Enabled
    Vsync Forced

    I get great framerates with these settings. It plays near perfect.

    I get around 6700+ on the benchmark too.
    Texture Filtering:Highest
    (0)

  2. #2
    Quote Originally Posted by BONKERS View Post
    My overclock is proven stable though. FFXIV is the only thing that would have issues.
    I played Crysis 2 MP for months on Max with a way higher overclock than what i'm using now and I had 0 issues with that.
    *sigh* Anyways.
    Voltageefault
    Core:830Mhz (Default 720Mhz, card has been stable up to 920Mhz+)
    Memory:2000Mhz(Default 1800)

    Game Settings:
    1600X900
    4XMSAA
    GDQ:8
    BDQ:5
    Shadow Detail:Highest
    Texture Quality:Highest
    AO:Off
    DoF:On
    Hardware Mouse Enabled
    Vsync Forced

    I get great framerates with these settings. It plays near perfect.

    I get around 6700+ on the benchmark too.
    Texture Filtering:Highest
    The difference is that FF14 is poorly coded. The short of the long is that overclocking causes data to be lost. Normally, this just means that the processor has to re-calculate X number instructions, but you end up with an overall performance increase because the added speed makes up for the lost data and recalculations. FF14 however, being poorly coded/optimized does not handle that lost data well at all, and can crash. Not all people experience this problem - it depends on your card, how much its overclocked, how the chip is flawed (every chip is flawed; thats why some are rated at X speed and some Y speed even though they came off the same line). I would suggest turning off all your overclocking and least test to see if you have the issues with FF14 while its off. If it works, you know the cause. If it doesn't, you should be fine obviously.
    (0)
    Pooka Pucel - Sanctus Refero - Besaid - http://www.sanctusrefero.com/

  3. #3
    Player
    BONKERS's Avatar
    Join Date
    Aug 2011
    Posts
    90
    Character
    Reia Claireson
    World
    Zalera
    Main Class
    Blacksmith Lv 39
    Running the game with 0 overclock(Stock Speeds) did jack.
    After about 2/3 hours *BZZT* crash.
    Faulting application name: ffxivgame.exe, version: 1.0.0.0, time stamp: 0x4e49f09a
    Faulting module name: nvd3dum.dll, version: 8.17.12.7533, time stamp: 0x4dd734f1
    Exception code: 0xc0000005
    Fault offset: 0x0012cfa9
    Faulting process id: 0xc78
    Faulting application start time: 0x01cc5fc09f981b31
    Faulting application path: C:\Program Files (x86)\SquareEnix\FINAL FANTASY XIV\ffxivgame.exe
    Faulting module path: C:\Windows\system32\nvd3dum.dll
    Report Id: 15998745-cbc1-11e0-98ad-485b39107fd2
    Now I'm getting a different "Faulting Module Path" than before. But same Memory Access Violation exception code. >:==(
    (0)
    Last edited by BONKERS; 08-21-2011 at 03:48 PM.