There's a couple of new faces. Lol'd harder than I should have when I saw this in Thanalan. http://i56.tinypic.com/14348j6.jpg
There's a couple of new faces. Lol'd harder than I should have when I saw this in Thanalan. http://i56.tinypic.com/14348j6.jpg
I'm one of the people who returned after 1.18. Left around the time the forums were added.
I think the most important thing is player retention though. Every MMO sees a surge in players following a major patch, as people return to check out new stuff. It's the amount that stays for more than a month following that which really matters.
Population is on the rise here on Palamecia ^^
http://dn.guildwork.com/
I've noticed an increase on Mysidia and some old friends are back. <3
Ul'dah is as busy as it ever was and the other cities are a lot more active too. The same goes for the Aetheryte camps. It surprises me to see a good amount of people out at Treespeak and Nine Ivies now.
You know, if you really want something legitimate, go to ffxivpro.com
They keep track of all player characters and award points for every rank gained in any job by that player.
I am ranked 26,700 overall all servers.
Unhealthy as you may call it, i have played the game CONSTANTLY 7 days a week for the last two months,
and prior to that i put in a good months worth of that.
So mathematically, with the game at 11 months now,
That means you can divide 70 hours a week by 3.6,
Lets say 20 hours to keep it non brain imploding.
27,000 people play the game more than 20 hours a week on average for 11 months.
So that's one thing. Obviously there is a dedicated BASE of players, we know that.
What really needs to be tracked is how this base moves.
A player ranked 70,000th in my opinion has not the progress to call active,
though any number of these players may turn into active players.
I'd like to see a tracker kept of these stats to know.
Best understand though, there are no more than about 28-30 thousand people TOTAL who have achieved Physical level 50 in 11 months.
That's ... not a very big number.
I'm not making any death claims, in fact, i think this game has a bright future,
But best to know that we are dealing with SMALL numbers right now.
That said, i do stand by my opinion that server pop on Lindblum has boomed.
--------------
http://forum.square-enix.com/ffxiv/threads/145190-Dungeons-Opening-Up-To-Explore
Make it happen.
Besaid here and there is alot of New People without LS on the loose and We recruited 15 of the 100 or so new people I saw
On Besaid I have seen a lot of new people lately! Though there are also a lot of people I know that just don't log in anymore or as much. There seems to be a core of steady players, and then the "revolving door" crowd. However this batch seems to be much larger than usual, so hopefully the retention rate for new/returning players will go up. ^^
The population seems a bit more evenly spread out too, though Ul'dah is the hub it is nice to see people elsewhere, even if it is relatively few. THREE WHOLE PEOPLE in Mun Tuy with you seems amazing if you are used to being alone there!![]()
im veiw # 666 ^^
i wonder if i made a mistake joining Wutai. Any way i can see what servers are most popular, maybe make a new character knowing now what i didnt know then.
FF7>FF8>FF10>FF9
Wutai was dead before 1.18, but many returned with that patch and I'm still noticing population increase. Ignore the FFXIVPro figures being posted, that only takes into account how many hardcore kept playing. Wutai will always be a popular server due to its FFVII name. A lot of hardcore avoided the server at release due to its FFVII connections however.
FFXIV: ARR item database, ability lists, maps, guides, dungeon loot lists and more. - http://www.ffxivinfo.com
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