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  1. #1
    Player
    Defias's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    133
    Character
    Defias Traicere
    World
    Sargatanas
    Main Class
    Machinist Lv 60

    QOL/ Convenience Suggestions

    Just a breif list of some things that may help out the fresh lvl 50/casual/solo playerbase.

    1. Poetics Exchange
    Most Solo & casual players may never run/be on enough to effectively farm Poetics.
    Why not give us an option to trade/exchange in Poetics Tomes for Solidarity Tomes?
    This would dramatically help folks get up in ilvl faster.

    2. Vanity Vendors
    Currently a handful of vendors that sell vanity gear are gated by quests.
    Tataroga for example.
    Why do you need a lvl 50 crafter to buy a non-Master Crafter item?
    The 3 Star+ Recipe books make sense. A non-lvl 50 would not need them.

    But her Glamour shards, Glamour Dispeller, Dark Matter, and the Emperor's New set of items?
    Do those need to be gated? Honestly. The Emperor gear is basically invisible glamour right?
    Does that NEED to be locked behind a lvl 50 Crafting class?
    You can buy the blank crystals, and etc in every City-State. So why lock it in Mor'Dona?

    A lot of vanity quests are also gated behind lvl 50.
    Why is this?
    EX: Lvl 50 is required to unlock Glamours. Why?
    I see no reason to prevent folks from having a "look" for their characters as they lvl up.

    3. Daily Allied Seals
    Glad the daily quest got a boost. However why not round the daily mobs to 10 seals Each, 50 for FATE bosses?
    Some bosses are on 3hr+ timers SE. 50 seals to make the wait worthwhile or simply have the FATEs spawn every hour.
    The daily quests should be fun, not feel like a punishment for not wanting to Zerg the A & S Ranks.

    I'll try to explain (And probably fail):
    The recent patched increased the Seal rewards for the weekly & Daily hunts. A step in the right direction.
    It still takes 4+hrs for Voxia of the Blade to spawn.
    If you zerg Hunts you could have 300 seals in that time.
    So the Daily quest is not worthwhile if you look at it from that perspective. Just like the Atma grinds for relics...it feels more like punishment than working towards a goal.

    4. NPC Crafters to Commission
    Can we have NPCs we can commission to craft High Level Armor & Accessories?
    I realize players take priority but the charge people give for crafting items with 100% your mats is ridiculous.
    500,000 to craft an ilvl95 weapon (all my mats).
    (That was the lowest offer. Most folks charged me 1.5mil min and I lter discovered those are "undercutters".)

    Might as well sell 3-5 Star Armor/Accessories/Weapons on the Cash Shop at those prices.
    I thought the Crafted gear was suppose to be an alternative set for more casual players.
    Hardly any Casuals can throw millions of gil around for a single piece of armor/Weapon.

    I'd rather hire an NPC and know I'll get my item vs risking someone running off with the mats (Happened to my Mogking Whisker [That hurt me], and Demi-Materia [Meh...]) and/or failing the synth.

    5. Materia Melding
    Do we really need this? Why not let players slot Materia like in FFVII?
    For armor with no slots melding makes sense.
    Removing Materia should destroy it. (To preserve the economy.)
    Melding feels unnecessary & restrictive.
    Look at the majority of folks who have no Materia in their gear. (Take a census.)
    Not only is the Armor/Weapon expensive, but the Materia is equally expensive, & to top it off 95% of crafters charge equal or double the price of the Materia to meld it.
    Example:
    I wanted to slot Vit IV Materia on a Wootz Cuirass, the Materia sells for 400k (I had my own however), then to meld it I get told it'll run me 500k.
    Why on earth should a meld cost half a mil? I've done melds myself. It's a button press. I'm not asking the crafter to create a new form of life.
    End result: No meld was done. I'll just go around unmelded like the other 95% of the population.

    Materia is in some ways (debatably) gated content due to the Melding process. They made a big fuss over it in the storyline. But I hardly see folks using it.

    6. Apartments
    Please see this thread:
    http://forum.square-enix.com/ffxiv/t...82#post2584282

    Disclaimer:
    Sorry if I come off as "whining" and/or Aggressive but some of these topics have just irked me.
    I enjoy the game & would like to make some things more accessible as well as remove barriers that just feel pointless.
    (4)
    Last edited by Defias; 01-26-2015 at 06:57 PM. Reason: Tried & failed to elaborate.

  2. #2
    Player
    Aerowaffle's Avatar
    Join Date
    Jan 2015
    Posts
    260
    Character
    Isaac Direstone
    World
    Faerie
    Main Class
    Scholar Lv 70
    What's wrong with some content being restricted to those who go the extra mile? It makes it that more satisfying to actually work towards this content.

    Crafting takes a large amount of effort to reach high level. Diminishing the value of a high-level crafter (by allowing everyone to meld, have NPCs do high-level crafts, etc) would reduce the number of people who would bother leveling it in the first place.

    If you don't like paying through the nose to other people for crafting related needs, then you have every opportunity to level crafting.
    (2)

  3. #3
    Player
    Chiramu's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,036
    Character
    Cirra Maru
    World
    Famfrit
    Main Class
    Conjurer Lv 70
    Number 1 is silly. I don't have much time to run a lot of dungeons, but I've always been able to cap out on my weekly poetic cap. Who are you speaking for here OP?
    (0)

  4. #4
    Player
    Kenthy's Avatar
    Join Date
    Jan 2015
    Posts
    9
    Character
    L'kenthi Rarahn
    World
    Balmung
    Main Class
    Pugilist Lv 50
    I'm confused by... well, a lot of this.

    To cap Poetics, all it takes is one expert dungeon roulette per day (which takes about an hour or so). I certainly wouldn't call myself a hardcore player but I cap every week just fine.

    As for the glamor prisms gated behind being a crafter... you know that those are only of use to level 50 crafters, right? The ones Tataroga sells are blank. They have to be made into specific types by crafters. I will agree with it being silly that the Emperor's stuff isn't available for every one, though.

    And NPC crafters to commission? That would demolish the economy of the game. What would be the point of players crafting then? Perhaps I'm biased because I'm a crafter myself but the idea of that is just awful. I'm not entirely sure what would be accomplished here.
    (0)

  5. #5
    Player
    Defias's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    133
    Character
    Defias Traicere
    World
    Sargatanas
    Main Class
    Machinist Lv 60
    #1
    This is aimed at everyone. I am asking for the "OPTION" to trade/exchange Poetics for Solidarity.
    This can help folks get a full Sol set quicker. I see no harm in this.

    #2
    I know the Glamour crystals are blank, we have vendors in the Main Cities that sell them.
    However she also sells vanity gear. I think she sells the "Emperor's New" items.
    Those items harm no one, like the Best Man's & Bridesmaid sets. So why gate them?

    NPC Crafter Commissions:
    I am all for keeping crafters relevant. Every patch adds new items for them to make.
    I applaud folks for leveling crafters.
    (I am leveling mine too. So I know when a crafter is ripping people off.)
    That said, I mainly play late night/early mornings.
    Finding a crafter who doesn't charge by the millions (Your mats or not) is few & far between in those hours. However that's life & my work schedule.
    (By some folks logic I should just give up then & not progress as I am not willing to spend millions for what doesn't cost millions.)
    With the prices people charge it's equal to having an NPC craft the item.
    The NPC won't steal your mats though. (Happened to me twice.)
    The NPC wouldn't also charge you the price of the item you have mats to make to craft it either. (I might as well buy the item than have the crafter make it. Which defeats the purpose.)

    NPCs would bare minimum keep folks in line if you ask me. I know most players would rather get Gil than see NPCs pocket it.
    (0)
    Last edited by Defias; 01-26-2015 at 06:35 PM. Reason: Char limit

  6. #6
    Player
    Chiramu's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,036
    Character
    Cirra Maru
    World
    Famfrit
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Defias View Post
    #1
    This is aimed at everyone. I am asking for the "OPTION" to trade/exchange Poetics for Solidarity.
    This can help folks get a full Sol set quicker. I see no harm in this.
    .
    No one needs extra soldiery.
    (0)

  7. #7
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Defias View Post
    Just a breif list of some things that may help out the fresh lvl 50/casual/solo playerbase.
    1. Capping poetics requires about a half hour a day (daily ex roulette). Even casuals can manage that.

    2. I'm not sure why the Emperor's items are gated, actually. I wasn't aware that they were.

    3. Wouldn't mind seeing better rewards for the daily marks.

    4. No. Just... no. A crafting NPC would make PC crafters obsolete in no time flat. The reason people charge so much for the service of assembling your materials is that leveling and equipping a crafter is a huge undertaking. It requires a lot of time and a lot of gil. Without someone to put them together, your materials are just random junk. With that said, if a crafter steals your materials after they've agreed to craft something for you, report them.

    5. I've never even heard of a crafter to charge equal or double the price of a materia to meld it. In the case of Savage Might IV, that would mean that the crafters were charging 400-800k for a single meld. Many people will meld for free, but when you're faced with someone that charges you have to ask yourself "can I do this myself?" If the answer is no, you may just have to pay someone else to do it for you. The alternative is leveling up your own crafters so that you can meld to your heart's content 100% for free.

    6. We already basically have apartments, they're just gated behind FC housing. *shrugs*
    (0)

  8. #8
    Player
    Set-Abominae's Avatar
    Join Date
    Sep 2014
    Posts
    56
    Character
    Masta Yoda
    World
    Coeurl
    Main Class
    Gladiator Lv 60
    You don't even have to run expert roulette everyday to cap. can do it in 4 with maybe one solo dung after depending if you coil
    (0)

  9. #9
    Player
    Lovescake's Avatar
    Join Date
    Aug 2013
    Location
    Odin
    Posts
    475
    Character
    Loves Cake
    World
    Odin
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Set-Abominae View Post
    You don't even have to run expert roulette everyday to cap. can do it in 4 with maybe one solo dung after depending if you coil
    > casual/solo

    i doubt he coils.

    And 500k for a materia meld? where are you the golden saucer?
    (0)

  10. #10
    Player
    Ulathskullsplitter's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    804
    Character
    Ulath Skullsplitter
    World
    Hyperion
    Main Class
    Dragoon Lv 90
    The idea for an npc crafter isn't too bad if done correctly. It would help rein in the absurd amounts crafters charge for stuff. Similar to what SE did when they added the stable brooms to an npc vendor because crafters were charging way too much for them. The npc is still really expensive for just one at 20k but at least now crafters aren't trying to sell them for 500k.

    So it would have to be the same with an npc crafter. You supply all your own mats and shards and the npc price would have to be low enough to be affordable but high enough to allow crafters to still profit. Like 1 mil for a 1 star, 2 mil for a 2 star etc.

    Meh I'm not gonna put too much thought into since I know it will never happen but it could work. It would help regulate the market somewhat so prices don't get out of control.
    (0)
    Last edited by Ulathskullsplitter; 01-26-2015 at 08:45 PM.

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