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  1. #461
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Shougun View Post
    And Yoshi wanted class individuality himself, he thought it was hard to tell them apart as well. (Just saying it wasnt just players).
    Correct, but it was a large part of the player poll which is what I meant
    (0)

  2. #462
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by syntaxlies View Post
    Correct, but it was a large part of the player poll which is what I meant
    Yeah I got you, just thought people should know it wasnt like a mass bitch and SE is like ugh ok fine we do what you want.

    It was a yeah we agree with you players its kinda bad.

    ( I dont care for the difference but I know some people are like SE's way or the highway )
    (0)

  3. #463
    Player
    GodseijuroHiko's Avatar
    Join Date
    Sep 2011
    Posts
    123
    Character
    Godseijuro Hiko
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by syntaxlies View Post
    No, actually it was changed because the players complained about it. That's why it has many more limitations now. Skills were like pokemon, gotta catch them all to make one good class. This made every class feel the same which was bad.
    Oh right, I remember that. It's really been two years huh? Back when people were complaining they needed multiple 50s to be good at anything. Man, just remembering it has me thinking of how much of a hott mess it was.
    (0)

  4. #464
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by GodseijuroHiko View Post
    Oh right, I remember that. It's really been two years huh? Back when people were complaining they needed multiple 50s to be good at anything. Man, just remembering it has me thinking of how much of a hott mess it was.
    Remember guild traits, needed almost all them too
    (0)

  5. #465
    Player
    GodseijuroHiko's Avatar
    Join Date
    Sep 2011
    Posts
    123
    Character
    Godseijuro Hiko
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by syntaxlies View Post
    Remember guild traits, needed almost all them too
    Lol, I still remember Thaum being a better tank than gla!

    I'm keeping a good bit of faith in the upcoming battle system. Yoshi's on a roll.
    (0)

  6. #466
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by GodseijuroHiko View Post
    Lol, I still remember Thaum being a better tank than gla!

    I'm keeping a good bit of faith in the upcoming battle system. Yoshi's on a roll.
    If you didn't have the acher trait you would run sooooo slow with your weopon out. On leves you would have to go into passive mode to run so you wouldn't fall behind,lol
    (0)

  7. #467
    Player
    GodseijuroHiko's Avatar
    Join Date
    Sep 2011
    Posts
    123
    Character
    Godseijuro Hiko
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by syntaxlies View Post
    If you didn't have the acher trait you would run sooooo slow with your weopon out. On leves you would have to go into passive mode to run so you wouldn't fall behind,lol
    I think that was the lancer trait and yea, the running speed was the cause of many deaths!
    (0)

  8. #468
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by GodseijuroHiko View Post
    I think that was the lancer trait and yea, the running speed was the cause of many deaths!
    oh yea, it was the archer that got the ability
    (0)

  9. #469
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Quote Originally Posted by Velhart View Post
    Well didn't you read what I said? I said the idea and concept of the Armory System is great, but it had poor execution.
    Personally I don't see any way to implement the Armory system well without it causing either massive restrictions, or massive homogony.

    Classes at launch were "Jack of all trades" for everything it made the meele/mage classes boil down to not being able to do much unique. Now that they adressed the uniqueness with jobs the class system is hampering that very direction directly, you can't do it half way or both systems will just feel half baked.
    (1)

  10. #470
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Jynx View Post
    Personally I don't see any way to implement the Armory system well without it causing either massive restrictions, or massive homogony.

    Classes at launch were "Jack of all trades" for everything it made the meele/mage classes boil down to not being able to do much unique. Now that they adressed the uniqueness with jobs the class system is hampering that very direction directly, you can't do it half way or both systems will just feel half baked.
    I don't see how they will do it either, but hey, I guess that is why I don't work for SE. I'm sure their lead battle programmers have come up with something that works out well and helps you keep better management of balance in classes/jobs.
    (0)

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