Because some enjoy the system they are white knights? Does that make you a troll for complaining about a system in a game you play? Just because some dont agree with you doesnt mean they just blindly defend the game.Since they are overhauling the actions I can only assume that the 1.0 revision was made to balance the content with an over simplified action list for cost reasons. I'm really hoping they fix class/job roles and don't listen to all the white knights telling them everything is good.
It really can go any way where DRK fits in. On a FF nostalgic side, Paladin and Dark Knight have always been a ying-yang of each other, and would make a nice story (lore wise) of the two. Like I said, the practicality of the two being within the same class has to be judged by the concepts of the GLD in 2.0. If we went by how 1.xx's system is set up, then DRK would be most logical in MRD, or even kind of LNC.Yeah me too. I mean I'm sure there are small subtle fixes I havent thought about (macro changes are easier to deal with) so i'm not saying my way or the highway. But I will be dissapointed if jobs get turned into things they are not just because they are trying to stick to the system.
Like DRK with GLD is just anyway you look at it not a DRK. However I could see a MRD (who already has blood letting skills and dps) perhaps lead into DRK. Though they still need to introduce weapon rules (jobs getting weapons the class doesn't get).
Or maybe they won't even release DRK until a brand new class comes in. That is always a strong possibility, lol.
Would be dumb to have 2 jobs from one class and make them both tanks IMOYeah that would suck if you have an idea of how DRK is supposed to be in FFXIV and theirs doesnt match yours. Like how some are upset that BRD isnt pure traditional BRD. Ive seen "dark knight" class be tank in other games. They could very well go that route, as you pointed out earlier we just dont know what they have planned yet.
People who defend obvious flaws or can not find any flaws of their own are white knight imo
Trouble with FF games is you dont want to bang the golden formula too much (there is an obvious expectation of say a Dragoon, make a dragoon that cant jump you will be burnt before the patcher finishes).Yeah that would suck if you have an idea of how DRK is supposed to be in FFXIV and theirs doesnt match yours. Like how some are upset that BRD isnt pure traditional BRD. Ive seen "dark knight" class be tank in other games. They could very well go that route, as you pointed out earlier we just dont know what they have planned yet.
I assume you are talking Dark Knight like from WoW? Yeah but no... lol (Tanking Dark Knight)
Last edited by Shougun; 11-30-2012 at 03:02 AM.
This was my exact thinking! I just think, from a lore perspective, that gladiator would be cool to branch into these two completely opposite jobs!It really can go any way where DRK fits in. On a FF nostalgic side, Paladin and Dark Knight have always been a ying-yang of each other, and would make a nice story (lore wise) of the two. Like I said, the practicality of the two being within the same class has to be judged by the concepts of the GLD in 2.0. If we went by how 1.xx's system is set up, then DRK would be most logical in MRD, or even kind of LNC.
Or maybe they won't even release DRK until a brand new class comes in. That is always a strong possibility, lol.![]()
I like it because it reminds me of past FFs, plus it allows for more combinations for jobs. For now, each class has one job to go into, it will change soon. Also, no reason to abolish something that there is nothing wrong with.
Strip your mind of the old FFXIV for a minute. I'm not talking about Gladiator as you know it. Gladiator would have skills that would be useful for both jobs and when you change to either job, you gain skills that make you completely different (and opposite) from the other. Opposite meaning, one is a tank (defense) and one is a damage dealer (offense).
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