Quote Originally Posted by Yoji View Post
Maybe you misunderstand my point, a second job would have about 80-90% of the abilities/spells of the first job, with few differences. Please tell me which class you would assign the following jobs to, keeping in mind they would inherit most of the stuff the first job already has: Dark Knight, Thief, Red Mage, Beastmaster, Blue Mage, Ninja, Samurai, Time Mage.

Would they not need to be similar to their class? Would the job have to be changed (in a boring way) to suit?

In XI there were what? 20? Jobs, with their own individuality/unique identity.
Classes can also be added to provide the basis if becoming other jobs. As another alternative, classes like gladiator can change by the availability of two handed weapons, or for red mage, a main gauche(making different offhand weapons restricted to the jobs, but available to the class. For example, class "hatamoto" class with the ability to wield one handed or two hand katana, maybe even a shield. The samurai is restricted to two handed katana, the ninja to one handed katana in one or both hands, with either no shield or "tools" available in the secondary or ammo slot if you want to change them on the go.


Boring? You don't want to be called gladiator or pugilist? You want to immediately be considered of the elite warriors of Uldah? Keep in mind there is also lore, guilds, quests, connected to this. You're cutting off your nose to spite your face.