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  1. #1
    Player
    Ephier's Avatar
    Join Date
    Sep 2013
    Posts
    781
    Character
    Ephier Samoht
    World
    Ultros
    Main Class
    Machinist Lv 70
    Quote Originally Posted by RichardButte View Post
    1. Hunt mobs can already spawn overlapping. 2 minutes inside of an hour is completely insignificant in the grand scheme of spawn timers.

    2. Under the current system, if two mobs spawn with an overlap of each other, there's no way in a FROZEN hell that you're going to get to both of them. In fact, under the current system, you're lucky to make it to one of them.

    2 minutes is far from too much to ask and, if anyone doesn't make it there within 2 minutes, it's their own damn fault and they can't complain.
    1. 5 minute wait per hunt, then another 2+ minutes to kill it would cause time issues.

    2. On Ultros where hunts are pretty much monopolized by linkshells, we have a pretty smooth ride when it comes to doing hunts. If we say Cornu first, we go to Cornu first, then the next. While given you do have sometimes where another group will go kill the other, its not too bad.

    If you aren't making it to hunts currently its your own fault in my opinion. Most people that complain about hunts are the ones mooching anyways. The ones who actively are searching and are active in the hunt community are the ones you see at almost all the hunts receiving the full credit they deserve. As I said in another post, get better linkshells if you are having problems with hunts.
    (0)

  2. #2
    Player
    RichardButte's Avatar
    Join Date
    Mar 2011
    Posts
    1,107
    Character
    Richard Butte
    World
    Hyperion
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Ephier View Post
    1. 5 minute wait per hunt, then another 2+ minutes to kill it would cause time issues.
    Where are you getting 5 minutes from? On my server, as soon as your LS announces the hunt, odds are someone has already pulled it.

    2. On Ultros where hunts are pretty much monopolized by linkshells, we have a pretty smooth ride when it comes to doing hunts. If we say Cornu first, we go to Cornu first, then the next. While given you do have sometimes where another group will go kill the other, its not too bad.
    On Hyperion, we have people who get off on pulling early and then aggressively mocking the people who didn't make it to the hunt in time.
    (1)

  3. #3
    Player
    RichardButte's Avatar
    Join Date
    Mar 2011
    Posts
    1,107
    Character
    Richard Butte
    World
    Hyperion
    Main Class
    Machinist Lv 90
    If you aren't making it to hunts currently its your own fault in my opinion.
    I'm in SEVEN hunt LSs. I actively repost all the time and have macros announcing the posting, confirmation, pulling and death of every hunt mob I fight.

    By the time I see a repost on one of these, it's already too late.

    If I am in the zone LOOKING for the mob and it pops across the zone, it's already too fucking late.

    I can be doing EVERYTHING in power to hunt these mobs and I'm still screwed over if it pops away from my location because it'll be dead when I'm only halfway there.

    There is no player-made solution to this problem. Public shaming does nothing, nor does keeping early pullers out of hunt LSs because GuildWorks and other similar sites do the same thing, only better.

    The ONLY solution is scaling HP for hunt mobs. Then, everyone has 2 mins to get there and if they miss that window, it's no one's fault but their own.
    (3)