I really don't play monk at all (I'm level 24), but I was thinking Might they get Fists of Thunder or some other element.
I really don't play monk at all (I'm level 24), but I was thinking Might they get Fists of Thunder or some other element.
http://www.twitch.tv/mogul1x
More then likely. I'm sure JAs are planned out all the way to lvl 99.
What buff would it give?
It should fit the element theme
hmm
Lightning = a fast attack = double auto-attack hits?
Fist of Water could be increased evasion
With your idea for Fists of Water, if they ever add a way to channel two seperate "Fists Of-" stances at the same time, MNK might actually start turning into a reasonable off-tank class. Now wouldn't that be a sight to behold...
I would like for it to add maybe a stun ability to certain skills. Or maybe have it where when you have thunderfist, you damage enemies that attack you, like either direct damage or a chance to inflict a lightning proc upon receiving damage from mob
TBT, I had them adding a 5s dot to there combos or or a doT to the finisher combo, Fists of Water and Fists of Light/Dark
http://www.twitch.tv/mogul1x
Better yet, Fists of Thunder, create a stack, capping at 99, once 99 (X Stack amount) or you got 5 seconds with out a hit, it crashes on your stacks and does a massive critical hit of damage, like and 250% crit, however SE balances it to where people like to choose fire or Thunder
http://www.twitch.tv/mogul1x
Hmmm....Fists of Dark....10% chance to absorb 10% of damage as HP on critical hits only.
Fists of Light....10% chance upon being hit to lower enemies accuracy by 50% on a proc timer of 5 sec and bind target for 10sec
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